Just make it a 10min cd= ruled out in rated pvp the same way heroism is, and makes it usable before every pull in pve, no need to spam heals on random targets prepull anymore.
Just make it a 10min cd= ruled out in rated pvp the same way heroism is, and makes it usable before every pull in pve, no need to spam heals on random targets prepull anymore.
Because your class is not designed to start with full Chi. Just like Warriors Guardian Druids don't start with rage, Rogues and Feral Druids don't start with energy, DKs don't start with Runic Power, Warlocks don't start with full Embers or Demonic Fury, the list goes on.
I think the best solution is for Chi to reset 0 at the start of a raid boss encounter. Sure it is a slight DPS loss, but it is a stupid mechanic and it's not like WW can't afford a very slight hit to DPS anyway. Shadow Priests need that treatment too. Their Shadow Orbs NEVER decrease outside of combat, so if you want to maximise your DPS you need to Mind Blast trash mobs then reset them with Spectral Guise 5 times per wipe.
Last edited by Ispamx; 2015-05-14 at 10:15 AM.
...no, but the current gameplay is a painful "don't suck" button, which generally are not fun or engaging parts of a game. The theoretical new ability to go to full chi in one button press is the same -- "press this or suck" -- so doesn't really do anything except reduce the pain.
It would be much better if EH didn't generate chi out of combat, or if chi filled up to full automatically, depending which state they wanted us to enter a fight with. The current situation is just bad, and something to make it marginally less sucky isn't a big step forward compared to making the "don't suck" button used once before a fight go away.
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Cumbersome enough, and different enough from every peer class, that it's pretty reasonable to speculate that you are not *supposed* to have full chi, and it's possible through something else like a technical limitation that Blizzard can't work around that allows EH stacking.
As a MW I don't find it hard, or really annoying to start with full chi, brew I guess, I should start doing it but it's never been a problem.
Really? If that was true was does the OP feel the need for a spell to give himself full Chi out of combat and why is it the monk in my guild constantly asks for longer pull timers to generate Chi and why does WoWWiki specifically say its built up during combat?
Sounds to me like you are the one that doesn't know how it works....
You're entirely missing the point of this thread. It isn't about whether or not starting a fight with full Chi is balanced or intended. It is that if Blizzard isn't going to remove the ability to do so, they should make doing it less cumbersome. At the moment Monks are obligated to spend a minute casting Expel Harm prepull just to get the most DPS they can. That isn't fun gameplay. It isn't engaging gameplay. It is stupid. And you are asking why OP and your teams Monk feels the need to start a fight with full Chi? Simple. If there is a way to increase your DPS that isn't outright cheating, people will not only do it, they will be expected to do it at higher levels of play, despite how annoyingly cumbersome it is.
Your Monk probably doesn't know EH generates chi faster than you lose chi out of combat.
And WoWWiki is a terrible source for anything except lore. I can't believe you cited WoWWiki as if that helps your argument.
Everyone opposed to this idea so far has had absolutely terrible reasons. No one has brought up any counterpoints to the core logic of the OP. I'm not even a Windwalker, but I support such an ability for them. You could also make them lose all their chi when they enter combat, but that would make leveling as a Windwalker so much more terrible/slow/annoying.
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