Originally Posted by
Dakushisai
Wouldn't go there saying they were actually harder, they were just too over-tuned for the raid size. If you look simply at mechanics, all the 'harder' 10 heroic bosses were in fact much easier than the 25 heroic counterparts, however you did have that overtuning and then needing the perfect comp, which is what made a lot of those bosses harder than they should have been. It's sad that some of these bosses went live the way they did, because it should have been spotted earlier on.
People should get that, this is one of the reasons why there's no more 10 heroic, it's insanely hard to balance them properly and it heavily limits creativity in mythic encounters because they always had to make sure it could be done the same way on 10 heroic. And the 10v25 qqing was tiring, even though it was entertaining for a while too.