Originally Posted by
davesignal
It's because our class design is a jumbled mess, and they can't give us any other stat without it being really good for one talent setup and terrible for the others. If it's Crit then AS scaling becomes even more ridiculous; if it's mastery then COP becomes a no-brainer; it can't be haste because we're already crashing into the haste soft cap so god damn often it would just be ludicrous.
Either it's Versatility, and then it becomes blindingly obvious that they're giving us a lame duck stat, or they give us Multistrike and hope the confusion lasts long enough for Priest Apathy to set in.