Originally Posted by
Klanks
It didn't help that on a couple of the pulls the hunters didn't fox in time and I wasted my Tranq having to move.
You could BoP (paladin) if your hunters are so incapable of pressing buttons. I wouldn't wanna facetank a big demolition (not sure if lethal tbh).
Very good point on HotW as I didn't use DoC at all really so that was a complete waste. Is it best to pop this right before using tranq?
I used HotW during the drop into p3 and covered my second tranq. Both my tranqs had similar overhealing. Make of that what you will.
Imo there are ~5 lethal points in this encounter: 2 demo in p1, both the drops, and then all of p3. You don't typically need HotW tranq for p1, using it on the first drop feels like a waste. So essentially you can use 1 tree, 1 tranq and 1hotw from the second drop to the kill. This is strictly my take on the encounter, ymmv.
For mushroom in both P1 & P2 I was generally keeping this under the Melee as the ranged seemed to spread to make good use of it.
Shroom is capped at 3, so it's kinda easy to place it. P1 feels more intuitive to place it on ranged imo. P2 agree.