Last edited by Fluorescent0; 2015-05-09 at 09:01 PM.
Fluorescent - Fluo - currently retired, playing other stuff
i5-4670k @ 4.5 / Thermalright Silver Arrow Extreme / Gigabyte Z87X-D3H / 8GB DDR3-1600 RAM / Gigabyte GTX 760
I wouldn't mind a 5-6 month period before new cards, I think good sized breaks between card releases as good. I can see 1 adventure every 6 months and 1 expansion every 6 months, alternating or so? Maybe. I'm sure a lot of people would find that too slow though, so just my opinion.
lol, really?
content drought for hearthstone? (1 week after a new 'adventure' got completely released?)
really?
This is getting ridiculous.
If they keep a 4month per extensions schedule like MTG does (3 major blocks per year), i'm happy
Just wish they would cut the boring pve-crap and start releasing a full-scale cards expansion each 4 months.
BRM was just released and you are talking about a drought in next 8 months... chill people, chill. Rushing things never did any good for gaming.
That is way too much.
2 expansions per 10 months is more than enough.
The present day pace is excellent: new cards and many new combos every 5 months, alternating between pve/raids and 40 cards and a big new expansion with 120+ cards.
At that pace, HS can last at least another few years, after which I would very much like to have a Diablo or StarCraft iPad game. Why not a deckbuilder ?
And to the OP: content drought in a card game ... wooaaah . what a joker.
Last edited by BenBos; 2015-05-11 at 09:59 PM.
Well, Wizards of the Coast releases more cards for Magic: The Gathering every... 3? 4 months? So I think this is a fine reference, since both are Trading Card Games.
They release more than that if you include commander, from the vault etc. It's 4 main standard blocks per year + 1-2 commander sets + FTV and some other stuff. But most people will agree a block per 3 months is the sweet spot I think that would work very well for Hearthstone.