Originally Posted by
Xaryen
It would be really useful if you could quote or link this reliable source of yours or at least explain what has "agi scaling and 4set eviscerates" do with it. Last results I've seen on the matter suggested that it depends simply on whether the damage gained offsets the damage lost from swing timer reset and associated things, so it depends just on how long the add packs live.
End result is likely the same though since the adds on Operator tend to be short-lived I would advise against weapon swapping unless you know that there will be pack that consistetly stays alive for a while(something 15 sec for the Small ones and 8-10 sec for the large ones).
Regarding the question of when to pot, I would recommend one of the 3 moments - 1st split, 2nd split or the Man-at-Arms pack right after the second split, depending on what does your guild have trouble to kill in time.