so i was playing through levelling a Trooper Vanguard, and was again struck at how cinematic this game plays, and how cool the story is, - you certainly feel like a hero, and you feel your actions have good and understanble reasons. There is so much engaging you in thestory line that makes going out and blasting and using your cool abilities that more special.
then i thought of wow and the new updated models and the rich lore /diversity, and was just thinking if only they could pull off telling a story with the same sort of finnesse in-game like they do on SWTOR, close ups on quests, with camera angles and what not, character lips properly synced to words, to add to the good story line and great voice acting you typically get.
it would be so cool, cos wow really has such a nice atmosphere and feel - which is largely thanks to the art team, the music team and the work of the lore team of WC3 , which sets the foundation for nearly all the depth we see in wow. Sadly it has come off a bit aimlessly listless at times, but the systems team also deserves credit not just for making wow fun, but the themes of the classes, do add a lot of character as do the races, but it's so sad that they don't play a meaningful role for what they are in the story you unfold. There is no difference in being any class in wow, or any race or any gender. THe only difference as far as the story in wow is concerned is if you're horde or alliance.
and this is a bit of a shame given how rich the back drop is for both race and class, and the scores of information and depth of what they are and mean, even to the effect of having racial capital cities and everything, it's there, but not used in the story . And whiles you have some cool storylines like the Forsaken cataclysm one, it is still under-utlisized grossly compared to the sheer detail and scale you see the art team goes into for the environment or the sound/music team goes in for the score, and you just feel with 11 classes and lots of different activities and combat experiences throughout, the lore team has kinda not measured up the same calibre of WoW factor the other teams have.
IF wow lore team were going for WOW factor, something on the scale of detail you get in SWTOR for the story is what they would have been gunning for. WoW could voice very quest in there and provide camera angles when you engage an npc like Swtor does and it still would be only a fraction of the audio experience we have in swtor, because there are no conversation options, and your character doesn't actually say anything. And even if your character was given lines, again - it's the same lines in voices of the different races and gender that respond, there are NO choice options, and it's the NPC remains the same so it doesn't have to change - and they won't do it.
Such a shame.