None of my games have lasted less than 15 turns but I've somehow managed to avoid mages. It's pretty cool in that you can really stage some amazing turnarounds in this format. Summoning Stone is pretty silly if the game lasts a while.
None of my games have lasted less than 15 turns but I've somehow managed to avoid mages. It's pretty cool in that you can really stage some amazing turnarounds in this format. Summoning Stone is pretty silly if the game lasts a while.
Summoning Stone is a game winner for me.
Totally disgusting and utterly unabalanced.
So... like every other tavern brawl, get my pack and GTFO.
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Why are people playing Sorc's Apprentice in this brawl lol. Your spells are free to begin with!
Last edited by Kronik85; 2015-11-27 at 01:59 AM.
It trades with turn 1 Mana Wyrms before they're allowed to build out of control
That, and it also allows Arc Missiles to be added to the turn 3 Flamewaker shenanigans.
- - - Updated - - -
I've switched up to a very aggressive dragon warrior (with Brawl modifications) and am seeing good results
Very nice to be able to use Deadly Poison, Shield Slam, Savagery, Oil etc when given
2 x Lepers
1 x Exe
2 x Abusive
2 x Axe
2 x Alex Champ
2 x Taskmaster
2 x Faerie
2 x Frothing
2 x Kor'kron
2 x Twilight Drake (almost always has a big HP buff due to hand size)
2 x Twilight Guardian
1 x Brawl (tech, for if things get out of hand with opposing Summon Stones etc)
2 x Azure
1 x Blackwing
1 x Loatheb
2 x Summoning Stone
1 x Boom (fish dat Flamestrike yo)
1 x Malygos (update: MUUUUUCH stronger than Ysera as a ToL fisher)
Last edited by Nikkaszal; 2015-11-27 at 01:06 PM.
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US - Eitrigg - <Bank Space is Magic>
Delupi, Amoora, Jisu, Beahru, Rusa, Yeun, Neralyis, Usii, Razzil, Zaramja, Oshaz, Shawnie, Iziss, Gearsi(A)
Leveling my Shaman with ZERO Shaman Cards but some anti/tech stuff, silences, Troggzor, Kezan and Summoning Stone. 27 wins tonight, it's just fun, love the RNG.
I only had 8 losses, 6 of them against Mages with dream openers. to be fair I had like 5 or 6 wins because I draw the best spells possible for my "I will lose next turn" situations. The comeback wins are real in this brawl.
This Brawl has certainly been a show off for Summoning Stone, would be nice if it picks up some play on Ladder. Could see it in Mage decks or Buff Priest since it has a good amount of health to begin with, or anything with lots of kill spells would be favorable for it due to it becoming a 2 for 1 with the created minion. Warlock with Bane of Doom becomes real crazy hah.
The Fresh Prince of Baudelaire
Banned at least 10 times. Don't give a fuck, going to keep saying what I want how I want to.
Eat meat. Drink water. Do cardio and burpees. The good life.
Just played a druid who seemed to have nothing but spells to kill the minions I played, rather than playing their own minions to get random spells; they played maybe 4 actual minions the entire battle before dying horribly. Did they miss the point of the brawl, or is this some kinda zen tactic I don't get, I wonder.
I just played this Brawl and I have no idea what to think of it...
Too confusing in my opinion.
Oh well, already got my 40 dust.
Far too confusing on first go.
Still got my pack so no need to play again.
This is actually a pretty good brawl, although a bit confusing. Had a strong opening with Zombie Chow, managed to keep the board and by turn 4 my opponent just conceded. I'd imagine a lot of people who have no idea what to do or how this brawl works are quick to make mistakes, maybe an easy way for me to get wins for my dailies.
Would be nice to get something better than DE 40 dust out of my pack though.
Very confusing, but I finally got a Cairne from the pack!