Okay, so 6.2 is looking lost. Sucks. Now, how can we improve in the future?
Well I had this bright idea:
Let's make ENH a real ranged/melee hybrid.
Consider this: There's currently 9 ranged Magic DPS specs. THree Warlock, Three Mage, Balance Druid, Ele Shaman and Shadow Priest.
There are 3 Ranged PHysical specs: 3 Hunter.
There are 10 Melee Specs - 2 Warrior, 3 Rogue, 2 DK, Feral Druid, WW Monk and ENH Shaman. Also one extra quazi-spec in Gladiator Warrior.
Ranged Physical is looking a bit weak. And currently, there's more Melee than Magical Ranged.
So here's my proposal: Give an ENH a new spell that they can toggle like the Paladin's Righteous Fury, lets ENH Shaman do all Melee-range abilities from Range equal to Hunters.
I'd like to hear some input to refine the concept. Or tell me it's moronic and why that is. Or send cash. Whatever.