Originally Posted by
l33t
Nothing have really changed, except that gold missions are being nerfed in a couple of ways - there are less followers to send now, so way less income from triple treasure huntards; also, 225g and 100g missions appear much rarer than they were pre-patch; and 500g mission now is uber rare - I've never seen any of these playing for three days with 10 characters (before 6.2 got it at least on one of my characters once per day minimum). I won't comment about Blingtron's vault, because it was uber rare before 6.2, and it is even more uber rare now.
So, my setup is:
Big buildings: Barracks lvl3 (obviously, +5 followers is a huge bonus), and Mage Tower lvl3( because MT is super awesome, it gives instant completion missions, portals, apexis crystals and a 100% crit rune which helps a lot in Tanaan).
Medium buildings: Inn lvl3 (because gold missions, obviously) and Trade Post lvl3 (no need to explain, really).
Small buildings: I use enchanter's study and tailoring, to support my character; but, if you wish to have pure gold farming garrison setup, I'd build Jeveler's hut for daily, Inscription hut for daily and Salvage yard for free moneys.
Yes, Salvage yard, even after nerfs, still is better than any alternatives, because it still generates a lot of gold out of thin air.