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  1. #21
    Deleted
    Quote Originally Posted by elfporn View Post
    i call bs - if 6.63mil was the damage you did (or would have done without the trinket) you would have to lose well over 2mil of wasted procs with no enemies nearby, mathed off the top of my head.

    get rid of skada or recount, get details, and use warcraftlogs, will make life easier
    Did you even look at the pictures?! they are from warcraftlogs

    -6.63mil
    +6.01mil

    http://puu.sh/iGu2L/863c5e9a28.png
    Last edited by mmoc519ed05f47; 2015-06-29 at 02:39 AM.

  2. #22
    Blademaster Hamel's Avatar
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    Quote Originally Posted by Wadoo View Post
    Trinket is meh for example on Mannoroth it lost me dps

    http://puu.sh/iGiHv/e54561ee9b.png Damage done

    http://puu.sh/iGiIF/0407472dc7.png Damage absorbed
    damn, this is a sad sight to see.

    Does anyone else have their wcl logs to share?

  3. #23
    I can understand why this trinket isn't on-use. It would be extremely strong for killing priority adds and the amount of single target damage you could gain from a brief aoe phase would be insane.

    Having it be on-hit just makes it a liability at times though. Having to tell your guild you can't do priority adds because soul capacitor just procced is stupid.

    All in all, this trinket shouldn't exist in its current form. If they couldn't balance it to be on-use then it can never be balanced.

  4. #24
    I had some fun with it yesterday at Killrogg Normal
    In the fight i had a total damage to Killrogg of 22,23m - 8m went into the absorb 9.87m Explosion damage to Killrogg - 20,36 damage to him without the trinketproc - making it a 9,1% dmg increase against Killrogg. Looking at the whole fight though - it lost me 1,22m damage, i probably will switch back to BHotM since its much more reliable. SC can fuck up quiate a lot like f.e. proccing in Gorefiends stomach.
    But i have to say i had abnormal procluck, after first Runephase it proced 4 times in a row, 8 times the whole fight (4:47minute fight) - which shows how fucked up the trinketprocrate is in its current state. Best would be making it an 1min use like the mirror.
    https://www.warcraftlogs.com/reports...pe=damage-done
    Last edited by Noggerflogger; 2015-06-29 at 03:05 PM.

  5. #25
    Deleted
    Quote Originally Posted by KiwifruitOCE View Post
    All in all, this trinket shouldn't exist in its current form. If they couldn't balance it to be on-use then it can never be balanced.
    I have to agree. It's fun if you get lucky with procs, but it's highly unreliable. I might have to stick with Archimonde + BHotM for progess. On use is reliable which is what you require in progress the most, being able to have consistent performance every pull.

  6. #26
    Bloodsail Admiral Deafyx's Avatar
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    Quote Originally Posted by Hamel View Post
    damn, this is a sad sight to see.

    Does anyone else have their wcl logs to share?
    https://www.warcraftlogs.com/reports...-done&source=1

    -7.41 mil from the Trinket. Is that even accurate? Nearly 8 mil dps lost or what?

    On Skada, as we all know is apparently bugged I was doing 81k compared to the 67 on logs.
    Last edited by Deafyx; 2015-06-29 at 10:22 AM.

  7. #27
    Quote Originally Posted by Vanthem View Post

    -7.41 mil from the Trinket. Is that even accurate? Nearly 8 mil dps lost or what?

    On Skada, as we all know is apparently bugged I was doing 81k compared to the 67 on logs.
    Considering the 9.69m dmg from the explosion the -7.41m seem accurate

  8. #28
    The thing I like the least about this trinket is how it adds another layer of RNG to ranking. We had pulls last night where people were getting over 50% of their damage from the explosion, which is ~13% damage boost over baseline, and we obviously don't have Mythic versions. That's so much stronger than any other trinket that you just can't compete without it.

    I actually think the mechanic itself is fun, but the randomness and RNG involved in lots of procs vs. few procs is a real downer.

  9. #29
    Deleted
    The trinket should just explode for 30% of the damage you did during the proc not make you do 0 damage for 10seconds

  10. #30
    Don't like it. Unreliable. Just off the top of my head:
    Iron Reaver - Blitz and Air phase(have to kill some bombs fast in Mythic)
    Kormrok - Soaking runes, running from waves.
    Gorfiend - Procs in his belly or right before.
    Feel Lord - proc ends when he jumps away
    Tyrant - Proc on boss and add at phase 3 - boss has -90% dmg reduction. I hate this the most. She is not immune like Socrethar, so it's 100% she will take half of dmg from proc.
    Mannoroth - You are pushed away and blow up the air.

  11. #31
    Deleted
    Quote Originally Posted by Lorentz View Post
    Don't like it. Unreliable. Just off the top of my head:
    Iron Reaver - Blitz and Air phase(have to kill some bombs fast in Mythic)
    Kormrok - Soaking runes, running from waves.
    Gorfiend - Procs in his belly or right before.
    Feel Lord - proc ends when he jumps away
    Tyrant - Proc on boss and add at phase 3 - boss has -90% dmg reduction. I hate this the most. She is not immune like Socrethar, so it's 100% she will take half of dmg from proc.
    Mannoroth - You are pushed away and blow up the air.
    Just did a similar recap in the Simulationcraft thread. Forgot about Tyrant p3 though. Unfortunately nearly every fight has a mechanic that can prove to be an issue if you use the trinket.

  12. #32
    Keep in mind when evaluating the trinket on Warcraft Logs, that I now exclude overkill damage on WCL by default. This means that if you use Soul Capacitor poorly and waste the eruption on a large overkill, then you won't get the full value out of it. You can check "Include Overkill" if you want to see the overkill damage (i.e., the way the site used to work).
    Creator of Warcraft Logs, Blood Death Knight in Temerity

  13. #33
    Wouldn't it be elegant to change trinket proc to this - current target gets debuff that remebers all damage dealt(not store it up). When debuff is expired that target suffers X% of damage remembered. When target dies before debuff's timer is over it jumps to closest/lowet %hp target/boss(dunno about that one). I would also make it on-use. It is just so frustrating to get proc/unleash it when moment is the worst.

  14. #34
    Quote Originally Posted by PessimiStick View Post
    The thing I like the least about this trinket is how it adds another layer of RNG to ranking. We had pulls last night where people were getting over 50% of their damage from the explosion, which is ~13% damage boost over baseline, and we obviously don't have Mythic versions. That's so much stronger than any other trinket that you just can't compete without it.

    I actually think the mechanic itself is fun, but the randomness and RNG involved in lots of procs vs. few procs is a real downer.
    i feel pretty similar to you, that being said once recount/skada start recording the damage properly, the % of damage from the trinket is going to be even higher, thats the nature of it

  15. #35
    Quote Originally Posted by Wadoo View Post
    Did you even look at the pictures?! they are from warcraftlogs

    -6.63mil
    +6.01mil

    http://puu.sh/iGu2L/863c5e9a28.png
    If you are confident you didn't waste any procs, I would be interested to see your actual logs. I remember during the ptr the trinket was bugged and absorbing itself. Meaning the 10s would expire and the eruption would go off at the same time, resulting in the eruption itself being absorbed by the trinket. I thought they fixed that, but maybe not?

  16. #36
    Quote Originally Posted by yeahnah View Post
    i feel pretty similar to you, that being said once recount/skada start recording the damage properly, the % of damage from the trinket is going to be even higher, thats the nature of it
    That was from WCL so those numbers were "legit".

  17. #37
    Looking at warcraftlogs either the trinket is trash or bugged or they have the logs setup wrong for it.
    Last edited by Wow; 2015-06-30 at 01:28 AM.

  18. #38
    Deleted
    i have a feeling they will do something with it.. That trinket with the legendary ring proc would be messed up

  19. #39
    Quote Originally Posted by Grimb3rg View Post
    i have a feeling they will do something with it.. That trinket with the legendary ring proc would be messed up
    Get 20 combat rogues with soul capacitor
    Pull shit loads of trash in front of the trash
    Proc capacitor on trash and legendary ring killing spree dat shit
    Shadowstep boss and one hit it

    I could see this happening with the trash outside flamebender lol.

  20. #40
    4pc + Soul Cap + Arch Trinket = Nerf. I don't want it to happen but I'd be VERY surprised if they didn't. Execute phase would be absolutely insane.

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