I know im quoting one of your earlier posts, but i feel i must say that the line in bold is a disgusting reason for calling for nerfs. Every class has a counter, some multiple, but your basically whining that just becuase shadow counters
YOUR class it should be nerfed. Utterlly selfish and blinkered opinion, so much so that after a statment like that all your arguments become null and void.
In bgs cascade is the main culprit purely because it is a smart ability that always picks targets the furthest away to do its maximum damage.
It has recieved a justifiable 20% nerf, but not because of meter padding because it was causing RBG teams to stack 3 sp's with aff locks and boomys to create insane aoe pressure therefore it will reduce the propensity to take more than 1 sp now.
As for your whine about single target burst, maybe go look as SP mechanics before you spout bullshit. Your burst is on a 2min cd and is way more potent than a SP burst, not only that its on demand immediatley out of the gates. It takes a SP a minimum 23-25 seconds to build the 5 orbs needed for maximum burst all during the time we are taking the D from being trained 95% of the time.
TL
R Sp do great damage if left to free cast, as do the majority of casters, dont whine about a class with your one dimensional viewpoint unless you have the knowledge of class mechanics to back it up.