Back in January I made this thread suggesting a change that I thought would go a long way to toning down the excesses of face Hunter with as little disruption to the game as possible, and without severely nerfing Hunters. At the time I thought one card change would be sufficient, but in a post-BRM world I feel like they'd actually need to do slightly more, namely:
With these changes, Hunter remains strong, face Hunter remains strong, even Kill Command and Quick Shot remain useable but they have significantly less unpreventable face damage. Which Hunters, with their natural charge-centric kit and hero power, REALLY do not need more of. They would still be able to do a lot of face damage and close, but it would be far less egregious than it is today.