Now we can all talk until the sun comes down about the numerous problems plaguing the game right now, but something that bugs me personally, and I feel is overlooked, is the ideology Blizzard has been pushing since BC of us being heros and generals, even commanders now in WoD.
Does anybody much prefer us to be adventurers thrust into the conflict of much larger forces, exploring the land, finding treasures, uncovering secrets? I don't want to be a commander, I don't want to be on the front lines, I don't want the story to revolve around me or have other main characters interact with me.
I just want to be part of the world, not dictating its direction. Adventurer connotations seem much more appropriate to MMOs and if Blizz were to focus on retrieving that ideology when designing their content, I think not only would it last longer, but have more appeal, make more sense, and be better quality.
Thoughts?