Destructions probably one of if not thee best designed spec in the game in regards to design at the moment. Its extremely intuitive which makes it easy to step into for new or beginner players, teaches you how to play it by actually showing you you're making mistakes through game play instead of needing to look up a guide, and then has a level of depth other specs (like aff and demo) don't have.
If anything its the spec that needs the least changing, with maybe some tiny QoL changes here and there. What your describing is part of what makes the spec well designed, not something you would want to get rid of.
This is still used regularly in mythic encounters, there are a handful of fights that are basically instant wipes if gateways aren't clicked.
That'd be our tier 17 set.