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  1. #1

    Legendary Dps ring usage.

    Since a lot of classes benefit from it in different timings and all. Did we ever get to a conclusion on how the dps rings should be used in a stand and nuke fight for example?

  2. #2
    You use it on CD, and pick a class/spec with 2 minute cooldowns.

    If your class doesn't have that, QQ, you're not topping any meters for the next 12 months.

  3. #3
    Ret 4 piece gives them the best 2 minute CD in the game, so have a ret paladin using it

  4. #4
    I dont know who at blizzard though that having a shared cd across all raid was a good idea.

  5. #5
    The Unstoppable Force Gaidax's Avatar
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    Use it with a small 5-7 seconds delay on pull (many classes have all kinds of resources they need to generate before they can go wild), then use either on CD or depending on encounter requirements.

  6. #6
    Deleted
    It doesn't matter who uses it, although a melee is preferred because they an easier time staying within 20 yards than the ranged. As for when to use it, basically on the pull and then on cd depending on what the fight allows. The only exception would be if your team somehow magically consisted of windwalker monks. In that case you'll want to wait like 10 seconds.

  7. #7
    Outside of unique situations where raid dps has huge spikes like Hands on Kormrok, on cooldown.

  8. #8
    Use it on CD outside of very specific boss mechanics. Saving it a few seconds for Gorefiends soul phase, etc. Using it on CD is almost always a good dps increase.

  9. #9
    I am Murloc!
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    Using it on the pull is usually a given, but it's not always cut and dry like that. A lot of Mythic Kormrok kills are hovering around the 4 minutes mark or lower, meaning you're only going to get 2 uses and he jumps in after 10 seconds, meaning directly on the pull is really bad. Also on a boss like Socrethar, where most of the DPS checks lie in killing dominators quickly, using the ring on the pull is probably bad as you won't have it up when the dominator spawns (at least on Mythic). Again, depending on your DPS on a boss like Iskar, you might very well opt to not ring on the pull as it won't give you enough time to have the ring up on the adds.

    There are plenty of expected kill times in this instance that allow you to wait a minute (which doesn't lose a use of the ring) so that you can line it up with the few classes that have 3 minute CDs on a later use. If you have a boss fight that lasts say, 8 minutes, the maximum amount of times you can use the ring is only 4 times (won't count 5 cause boss dies at 8 minutes). People with 2 minute CDs are going to get 4 uses out of their personal CDs and people with 3 min CDs are only going to get 3 uses out of their CDs. Three scenarios can play out in this situation. You can just use the ring on CD and those people with 3 min CDs are going to have their CDs naturally line up with the ring at on the pull and the 6 minute mark, or you can delay the ring by a minute early in the fight and have the ring line up at the 3 min mark, or do the same thing later in the fight at the 7 minute mark. This still allows those with 2 min CDs to get their 4 uses in, and it allows those with 3 min CDs to get 3 in over an 8 minute fight. All this illustrates is that there is some flexibility in using CDs (there always is) and depending on the encounter you would adjust for what period of the encounter is hard for you. Council on Mythic is roughly an 8 minute fight if nothing goes terrible wrong, and holding onto CDs for the final Dia Burn might be something you want to do.

    Using it on CD is a pretty easy way to go about it, but it's by no means the most optimal way to use it, and to suggest otherwise is wrong. We usually do wait several seconds before popping it on pull as there are far more classes that need several GCDs to get rolling, as opposed to those that can go crazy right from the start. Several of the DPS trinket procs have 20 second durations as well, meaning that as long as you don't wait too long you won't be losing a massive amount by waiting 5 seconds.

    Our melee usually enact the duty of Frodo, typically our ret paladins.

    By no way am I suggesting that the ring design is flawless, because it clearly isn't. There isn't a shitload of thought that goes into the ring, but it's not void of thought either (if you want to use it optimally) which a lot of people who are overly critical of it would lead you to believe.

  10. #10
    Quote Originally Posted by Blackmist View Post
    You use it on CD, and pick a class/spec with 2 minute cooldowns.

    If your class doesn't have that, QQ, you're not topping any meters for the next 12 months.
    Uh, that's incorrect buddy.

  11. #11
    Deleted
    dont listen to 3 minuters who try and tell you to delay it for stupid reasons because they want a higher parse.
    Last edited by mmoc69b0bea6ec; 2015-08-05 at 05:39 PM.

  12. #12
    I am Murloc!
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    Shadow priests are so chill they don't even need to put the ring on their bars.

    They are like, yo, what CDs?

  13. #13
    On a Patchwerk fight, you should use it on cooldown, depending on the length of the fight. Use a class with 2min CDs to activate.

    How many GCDs you need to prepare for it depends on your raid comp and who whinges the loudest. Our Warriors usually whinge the most, and they want it activated at the very start of the fight, so I give them 2 GCDs. They still don't top DPS so I'm thinking I might just build for my SR Vendetta dump at my own pace and if they don't like it they can have a cry.
    If you are particularly bold, you could use a Shiny Ditto. Do keep in mind though, this will infuriate your opponents due to Ditto's beauty. Please do not use Shiny Ditto. You have been warned.

  14. #14
    I like all the recommendations to use it on cooldown. It'll allow the rest of us who actually think about the timing for half a second to parse higher and look better!

    But to be serious for a second, just think about a fight for a minute before you say "on cooldown"

    There are very few fight lengths where a cooldown actually needs to be used on cooldown to maximize its usage. You're usually much better off thinking about a fight for half a second and trying to time things accordingly.

    For instance: say you're doing a 4 minute fight. If you use it at 0 minutes and 2 minutes, it'll come back up right as the boss dies. Using it on cooldown then, is quite literally dumber then toast. Because even toast could figure out that your raid group will do more dps if you line up each ring usage with both 2 and three minute cooldowns, AND if you use the second ring usage during execute phase.

    Because strategies, comps, dps output, gear, players, etc can make such a huge difference in fight length, you will have to do some legwork on either where your guild stands, or what strat your average pug group uses and how long the fight will be. There is no "use it at X point during HFA, at Y points during Iron Reaver, etc." It needs to be tailored to each individual group to be maximized.

    However, here are some general rules of thumb for figuring it out.

    Figure out how long a fight will last. Figure out how many uses of a 2 minute cooldown you will have, in addition to 3 minutes (and 5 minutes if you're one of the unfortunate players who plays a shaman). If you will waste any ring usages by holding off on using it for any amount of time, plan on using it on cooldown. If you have some wiggle room, (which you should, unless its a 2:16 fight, 4:16 fight, 6:16 fight, etc) then start thinking about how you can time it so that you maximize the number of times that it lines up with three minute cooldowns (without wasting any of those either).

    For instance, in a 4 minute fight, you will have 2 ring usages and 2 3minute cd usages. You'd obviously want to use the ring on pull (or in the case of kormrok, about 30seconds into the fight because he jumps), and then again when three minute cds come up. You wont waste any cooldowns this way, and everybody gets their cooldowns to line up with the ring. In a 5 minute fight, You'd want to use the ring at 0-2-4, and use your second three minute at 4. In a 6:30 fight, you'd want to use the ring on cooldown, your second 3 minute cd at 3 minutes, and line up your 3rd three minute with the fourth (and final ring).

    Now it gets slightly more complex, because certain fight mechanics are very beneficial to use the ring at specific points in the fight - say when hands pop on kormrok. And on Iron reaver, she might decide to jump right as a ring usage comes off cd, and you obviously wouldn't want to use it right before she starts flying around taking 90% reduced damage.

    In short, be smart, think about the fight length and mechanics, and try and optimize it so that you have as many 2 and three minute cds lined up as possible.

  15. #15
    2-3 sec into pull, then off cd.

  16. #16
    On cooldown is not always best, depending on boss length you probably have as much as a good 1minute wiggle on all cooldowns during a fight, meaning that there is not always a benefit to using stuff on cooldown.. It's usually Pull + 2m interval and delay for execute phase, especially if execute phase comes with a Bloodlust.

    If you extend that to personal cooldowns, you may know that you have 3 uses of a trinket during a fight, that trinket lining up with personal cooldowns... But you may also have 1minute of wasted time during the fight, meaning you could afford to hold off on using an item for a more opportune moment (fishing for trinket procs, better/more class resources etc). Same theory applies to the ring.

    That said, it's hard to co-ordinate a 2min cooldown among so many players who all have slightly different preferences.
    Probably running on a Pentium 4

  17. #17
    Quote Originally Posted by Bigbazz View Post
    On cooldown is not always best, depending on boss length you probably have as much as a good 1minute wiggle on all cooldowns during a fight, meaning that there is not always a benefit to using stuff on cooldown.. It's usually Pull + 2m interval and delay for execute phase, especially if execute phase comes with a Bloodlust.

    If you extend that to personal cooldowns, you may know that you have 3 uses of a trinket during a fight, that trinket lining up with personal cooldowns... But you may also have 1minute of wasted time during the fight, meaning you could afford to hold off on using an item for a more opportune moment (fishing for trinket procs, better/more class resources etc). Same theory applies to the ring.

    That said, it's hard to co-ordinate a 2min cooldown among so many players who all have slightly different preferences.
    Very true, that's why you have the raid leader (or someone else who has the capability to think like a raid leader and not an LFR Rank 1 parsing asshat) dictate when it's used. They'll take things into account more than just "my parse" and actually consider things like fight length, burn phases, priority targets, etc. and do what is best for the raid to kill the boss and not what's going to get a specific player the highest parse (unless you're farming and that's the goal).

  18. #18
    Use it on CD outside of very specific boss mechanics.
    Last edited by baltieniterte; 2015-08-06 at 07:43 AM.

  19. #19
    Deleted
    Quote Originally Posted by angeleg View Post
    I dont know who at blizzard though that having a shared cd across all raid was a good idea.
    It works well for organised groups on voicecom. No problem there. And PUG groups usually overgear the content by so much the ring usage isnt really a problem. I dont really see the problem.

  20. #20
    Quote Originally Posted by Packers01 View Post
    You do always want a melee thought correct?
    theoretically ye due to 20 yards range but then i wonder if it snapshots the % of dmg/explosion increase from the person who used it or its dynamic and counting each person individual ring itlv/proc %

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