As you know, and my signature still tells, i'm quite critical of Blizzard's recent years misteps and i was waiting this expansion without much hope. So what do i think about Legion?
So let's start with the 3 most positive points about Legion:
1-Lore moving foward
This has been a complain i made over and over: they decided long ago (about wotlk) to develop Azeroth's story in a way that doesn't finish it within 2 or 3 more expansions. They want the franchise to live on. And that ins't necessarily a bad thing. BUT THE STORY NEEDS TO MOVE FOWARD. They attempted to sell expansions based solely on "hey it's WoW in a nice setting" with a side story largely irrelevant and it didn't work out well.
Well, Legion is moving things foward, and, hell, it looks awesome.
2-Endgame character progression
This had been a major problem with WoD that a lot of people brought up: where is character progression? You go out, you do stuff, and your character is more developed after that. This is core to the RPG experience: you do stuff not only for the sake of doing, but because it moves you foward.
Well they're bringing it back in grand fashion: there is artifact power, there is the new honor system, aside from the usual item hunt. I'm really happy about it, if they pull this right this is gonna be awesome.
But i hope they add more developments after you capped your artifact and rank. Something like the old badge system, so you can do dungeons etc even some time into the expansion and get rewarded? It should be less rewarding than the first system, which you already capped, it shouldn't feel mandatory, or it'd be a chore, but it should bring you something.
3-De-homogenization
This is huge. They've been homogenizing classes for years, and on top of that WoD pruning made, in some sectors, class design really poor and boring.
Now they're splitting pvp, adding development through Artifact AND heading towards de-homogenization. They'll try to make each spec more unique and, hopefully, add more depth. This is looking good guys. This gives room for some awesome developments for both the pve and pvp scene. It's the right direction, it comes down to execution now.
Now other more controversial points:
-Reharsh
There have been complains about reharshing things. Sure, they are bringing back to the forefront characters we presumed dead and buried, such as Gul'Dan and Illidan. But these are awesome characters, we want to hang out a bit more with them. Really, it's about HOW things are done. If they bring stuff back just because (gimme $$$), yeah it sucks. But if they a character or a place that still have a great story or a great experience to offer- hell yeah!!! That's why i loved most of the Caverns of Time dungeons, and why i still lament that the Well of Eternity raid was cancelled.
It seems to me that Illidan still has a lot to offer. He is a major character very tied to the Legion and to Azeroth's main storylines. It's not only about capitalizing an iconic creation, but giving fullfilment to a story that felt incomplete in Black Temple's closure.
-Artifacts? Single player experience?
I'm not sure about Artifacts. It might be an interesting thing of this expansion, or it might be meh and pointless. We'll have to see. But a lot of people brought up concerns about everyone getting these amazing items lore-wise, and that it's too single player oriented and i'd like to comment on that.
SINGLE PLAYER IS A MAJOR ASPECT OF WOW. It has always been, from the very start. The game and story was shaped that way. You may fight or join others, you may interact. Or you can have your time alone having your adventure.
Leveling and questing are for most a single player experience, and when they are cool this is one of the best experiences in WoW.
I don't see giving these artifacts to players as an issue. Lore-wise, these adventurers are at this some of the most proeminent heroes of the world. Duplicate items? You could see two sulfuras, or atieshes on your major town before. Difference being that this time they're giving them to all players to experience in their own WoW adventure, instead of as a major reward for a few victorious raiders. Autist much? Yup, but fun.
-Amount and diversity of content
Now the elephant in the room. So far the plan is looking preeeeetty good. But will we be bored after a month of expansion? Will we have things to do? Will we be getting out in the world?
One, if not the, most positive things about MoP is the amount of content they brought. Treasures, rare hunting, reps if you're into that, pet battles, brawler's guild, challenge mode, etc. This is the right direction: giving a diversity of content AND character progression.
Now the thing is: can they still produce awesome content to be experienced? Can they also bring diversity? In the end it comes to this: produce amazing content and players will be hooked after the initial hype, fail to do so and they'll leave in mass.
If they put the amount of talent and care here as they put on MoP, with this far superior lore and setting, with character progression, this expansion might just be the best thing ever. It might just make WoW that big again.
-Going out in the world
One last thing i'd like to point is that Azeroth should be explored, not just Broken Isles. There are amazing maps out there that players barely saw after Cata. It brings a lot of memories and is, after all, the home of the characters and what they are fighting for.
Plus, it's a worldwide massive Legion invasion, isn't it? I hope they add some endgame content throughout Azeroth, such as faction hubs here and there, new reputations, treasures and such. I'd love to spend some time again in these amazing and cherished zones. It's also an oportunity to keep developing the story.
Conclusion:
Unlike the last 3 expansions, this time they have a really good expansion plan. But in the end it's really about execution. If they take this plan and do a great job, this will be absolutely amazing. If they do a poor job, it can be as bad as WoD (yeah, that low). So let's hope they still have passion and dedication in them, let's hope their talent can flourish. Let's hope they still care because a lot of gamers still do, and are just waiting for another good expansion to stay a little more in Azeroth.