Originally Posted by
Tomana
You have to realize one thing: WoW is not growing up in a vacuum. Players are not stuck in WoW for their whole life. If they are inconvenienced too much, they will go somewhere else where they are less inconvenienced. And in 2015 we have something we didn't have in 2004: a lot of MOBAs and mobile games. Why would people spend weeks grinding stuff, leveling, farming or whatever they're doing when they can jump ship, open a menu and have access to quick, bite-sized content they can do at a lunch break? Which is why MMORPGs either have to align (at least partially) with that approach (WoW), be stuck in a small niche (EvE), or crash mightily (Wildstar).