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  1. #1
    Scarab Lord Karizee's Avatar
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    Meet the Daredevil: Thief’s Elite Specialization

    Meet the Daredevil: Thief’s
    Elite Specialization


    by Karl McLain on August 27, 2015





    Hail, Tyrians! I’m Karl McLain, and today we’re here to talk about the thief’s elite specialization for Guild Wars 2: Heart of Thorns™. In the expansion, you’ll be able to specialize as the daredevil, a high-evasion death machine who roams the battlefield in search of their next target. The daredevil will wield a staff, use physical skills, and take advantage of unique dodge-roll abilities against the legions of Mordremoth.


    A Bold Approach

    To start off, let’s talk about the overall vision and theme for this specialization. The daredevil is an up-close fighter that can engage multiple enemies at a time with sustained area-of-effect damage while retaining high lethality toward single enemies. This high-flying damage dealer has an easier time maintaining fights in close range and has the tools to turn a fight the moment they find an advantage. With its high evasion potential, we’re excited to see the daredevil zipping around the battlefield, crushing vulnerable groups of enemies, and pressing the fight forward to the end.


    Dodge

    As it goes, thieves have a low health pool and a few different ways to supplement their survivability, notably shadowstepping, stealth, and evasion. With this specialization, we want to draw specific attention to evasion; you’ll have an extra endurance bar, bringing your total endurance to 150. Furthermore, your endurance abilities will be increasingly enhanced with the grandmaster trait line, where you’ll choose one of three different dodge-roll enhancement options:


    Lotus Training

    Your dodge changes to Impaling Lotus. While in combat, each dodge you use will throw daggers that bleed, torment, and cripple enemies. Additionally, this dodge functions as a whirl finisher.

    Bounding Dodger

    Your dodge changes to Bound, which gives you the ability to leap in a direction, dealing crushing damage at the location where you land. This dodge ability also functions as a leap finisher.

    Unhindered Combatant

    Your dodge ability changes to Dash, which removes cripple and chill effects from you and increases the distance you dodge.





    Staff

    While wielding a staff, you’ll remain elusive while gaining access to regular area-of-effect melee damage. You’ll be able to make frequent use of weakness and blindness in addition to having evasion available to keep you mobile on the battlefield. Here are a few abilities you’ll have access to with this weapon:

    • Weakening Charge: Twist forward, dealing damage and weakening enemies you strike.
    • Debilitating Arc: Swing your staff forward, crippling enemies and launching you backward.
    • Vault: Leap to a targeted area, dealing massive damage to enemies struck.


    Physical Skills

    To bolster the nature of the daredevil, the specialization will feature the use of the physical skill type. These abilities are single-target based, with a focus on disabling and eliminating weakened foes. The daredevil’s physical skills will have a variety of unique effects that aren’t normally available to the thief.

    Heal

    Channeled Vigor: Channel your energy to gain endurance and health per pulse. Heal for more if your endurance is full.

    Utility

    Fist Flurry: Strike your enemy multiple times. If all attacks hit, gain access to Palm Strike.

    Palm Strike: Strike your enemy once to deal massive damage and stun your enemy, marking them with a Pulmonary Impact. After a few moments, Pulmonary Impact delivers a second blow. This ability cannot critically hit enemies.

    Bandit’s Defense: Briefly block incoming attacks. If you block an enemy in melee range, retaliate and knock enemies down.

    Distracting Daggers: Equip a set of daggers that can be thrown to daze and interrupt enemies. Interrupting a skill with this ability increases the recharge of the skill interrupted.

    Impairing Daggers: Fling multiple afflicting daggers at a single enemy, delivering poison, slow, and immobilize to the enemy struck.


    Elite

    This skill is a combo. You’ll be able to deliver three strikes in quick succession to your enemies, with the final skill granting the daredevil access to the first skill-based finisher available to players.

    • Combo Skill 1—Impact Strike: Strike your enemy and daze them.
    • Combo Skill 2—Uppercut: Deal a heavy blow with your fist, sending enemies flying in place (they do not move any distance).
    • Combo Skill 3—Finishing Blow: Deal a downward strike on your foe. Downed enemies struck with this ability are finished.





    Traits

    In addition to the grandmaster traits that change your dodge ability, there will be multiple other traits available to the daredevil that help bolster their in-combat prowess and enable them to constantly move around the battlefield. The first minor trait unlocks your first endurance bar, and the remaining minor traits will allow you to regain endurance upon stealing as well as gain health when you successfully evade an attack. Here are the other major traits you’ll have access to:

    Adept Traits

    • Evasive Empowerment: After dodge rolling, your next attack deals bonus damage.
    • Weakening Strikes: Cause weakness to enemies you critically hit.
    • Brawler’s Tenacity: Gain endurance when you first activate a physical skill. Physical skills have reduced cooldowns.

    Master Traits

    • Staff Master: While wielding a staff, gain endurance for each initiative point spent. Deal bonus damage when your endurance is not full while wielding a staff.
    • Escapist’s Absolution: Remove a condition when you successfully evade an attack.
    • Impacting Disruption: Enemies that you interrupt suffer a Pulmonary Impact. After a few moments, Pulmonary Impact delivers a massive blow to your foe.

    The daredevil presses forward. Through Mordrem, through Orrians, through enemies of the realm—felling enemies with deft blows as their tireless staves and fists fly true. See you all again soon!


    https://www.guildwars2.com/en/news/m...pecialization/
    Valar morghulis

  2. #2
    awesome. definitely my favorite elite specialization so far. I'll have to find a staff skin that goes with this though, most of them look out of place with this style

  3. #3
    Deleted
    I can just see people stacking conditions up on the Daredevil then running away.

  4. #4
    Super excited about this one! This is really the only Elite Spec of the classes I have at 80(Guard, Thief, Mesmer, Ranger) that I am instantly going to roll as soon as I can.

  5. #5
    Herald of the Titans Vintersol's Avatar
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    Quote Originally Posted by 4KhazModan View Post
    Super excited about this one! This is really the only Elite Spec of the classes I have at 80(Guard, Thief, Mesmer, Ranger) that I am instantly going to roll as soon as I can.
    For me it's the opposite. I've dropped the game because i hate staff wielding monk/ninja classes like cancer.
    It's high noon.
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  6. #6
    Quote Originally Posted by Thyr View Post
    For me it's the opposite. I've dropped the game because i hate staff wielding monk/ninja classes like cancer.
    That is an odd reason just to drop the entire game

  7. #7
    Damnit, thief is now making a strong candidate for my third character with the staff. Looking like guardian/ranger/thief instead of guardian/ranger/mesmer now.

  8. #8
    "The Daredevil"?

    I dunno. A lot of these elite specializations still have me scratching my head from a design POV. A lot of these just seem like they could have been 6-0 skills. I don't see the need to break these out as "specializations". A lot of these are overworked too- dodge turn to bound, dodge turns to dash!

    Yet it's in the framework of application/removal mechanisms in the same rumble-tumble combat. Seems shallow, thin and linear.

  9. #9
    Herald of the Titans Vintersol's Avatar
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    Quote Originally Posted by Doozerjun View Post
    That is an odd reason just to drop the entire game
    Have no interest in other classes. So ¯\_(ツ)_/¯
    It's high noon.
    Personality: INTJ

  10. #10
    Quote Originally Posted by Doozerjun View Post
    That is an odd reason just to drop the entire game
    Indeed but to be fair I've known people who have dropped games for stranger reasons.

    - - - Updated - - -

    Quote Originally Posted by Thyr View Post
    Have no interest in other classes. So ¯\_(ツ)_/¯
    Then just play Thief the way you always have. It's not like you are forced to play the Daredevil spec.

  11. #11
    Herald of the Titans Vintersol's Avatar
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    Quote Originally Posted by Meowzer22 View Post
    Then just play Thief the way you always have. It's not like you are forced to play the Daredevil spec.
    The current thief specs have serious issues that aren't be adressed. I doubt it will be any better with HoT and a staff wielding elite spec won't fix that. But we will see...
    It's high noon.
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  12. #12
    Quote Originally Posted by Thyr View Post
    The current thief specs have serious issues that aren't be adressed. I doubt it will be any better with HoT and a staff wielding elite spec won't fix that. But we will see...
    Yet you still play thief now with "serious issues". Just don't use staff. Elite specs were never implemented to fix things, what made you think it would is a mystery
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  13. #13
    Herald of the Titans Vintersol's Avatar
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    Quote Originally Posted by zito View Post
    Yet you still play thief now with "serious issues". Just don't use staff. Elite specs were never implemented to fix things, what made you think it would is a mystery
    If the spec is interesting enough i would have an alternative to play until other things get fixed. Now it isn't (for me at least).
    It's high noon.
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  14. #14
    Scarab Lord Karizee's Avatar
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    I'm just sad that Kung Fu Freak of Nature is more than 19 characters ;_;

    https://www.youtube.com/watch?v=cOkPRAojk5Y
    Last edited by Karizee; 2015-08-27 at 09:33 PM.
    Valar morghulis

  15. #15
    The Asura idle animations with a staff are quite fun, so I guess I'll give it a go. I did spend a bit of resources on my dual pistol/ dual daggers though. (Marjory Daggers, Jade Pistols)
    "I only feel two things Gary, nothing, and nothingness."

  16. #16
    Merely a Setback PACOX's Avatar
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    Looks fun. I like melee staff on Rev just because I like watching the animations, glad to see another class has a melee staff as well. The spec looks like a bunch of fun. Something that doesn't involve a dagger or pistol on a thief is refreshing. The name is uncreative, but who cares because its just the name of the trait line anyway. Seems like they had fun designing this spec.

  17. #17
    Herald of the Titans Lotus Victoria's Avatar
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    Lotus Training

    Your dodge changes to Impaling Lotus. While in combat, each dodge you use will throw daggers that bleed, torment, and cripple enemies. Additionally, this dodge functions as a whirl finisher.



    FINALLY! I'VE BEEN WAITING FOR THIS!

    It's interesting, but I want to see it in action. Looks like this will be some kind of monk (?) or something similar. Very, very cool.

    edit: plz don't impale me.
    Last edited by Lotus Victoria; 2015-08-28 at 11:30 AM.


  18. #18
    My d/d d/d build just got stronger. I went quad dagger with energy swap sigils and death blossom bleed spam now that impaling lotus exist it comes with a cripple

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  19. #19
    Deleted
    Yep, this sounds fun. Looking forward to trying it. Now to collect some cool staff skins.

  20. #20
    Scarab Lord Karizee's Avatar
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    VoD of the Livestream (cackles)

    http://www.twitch.tv/guildwars2/v/13268205
    Valar morghulis

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