Hey fellas! After seeing 97% of the mythic content there is (at archi p3) and swapping from rogue back to my old DK main in middle of progress i noticed several lack of oomphf _in my opinion_ on our dps.
To give my opinion a better understanding, lets begin where the current raid started.
- Hellfire Citadel launches and with frost dk being considered top tier dps spec for the first time in 6 years at close to full bis gear.
Frost dk overperformed and was brought down with nerfs most of them reverting or lessening the buffs we got at patch. That nerf was success and was relatively well received within our community.
- Other strength dps begins to pull ahead pure dps classes as gear increases, especially warriors and retribution benefiting from trinkets far more than for example caster dps do. (while i still think that agility trinket was far more powerful than str trinkets combined since i played sub rogue at 98%ish bracket)
- Str trinkets get nerfed, and the already medium performing deathknights get hit twice by doing so. Currently we are being dead last class on single target with combat rogue, arms warrior and survival hunter doing it worse on SIMULATIONS!. On real life scenarios it does not look that bad but its still worse situation than any other class has.
I cannot speak for heroic/normal players since i don't raid at that level currently, but the picture i'm getting from them about the "we are doing great!"-sort of balance was being achieved because of playerbase consisting mostly from people unwilling to be the best they can be. And so, skewing the results as deathknights are easy to play and easier to master than most of the top performing dps specs in the game, making the average dk get better numbers than say average subtlety rogue.
What i'm hoping to accomplish with this thread is healthy discussion IF and WHY are we being on the low end of the dps once again (like in the last 2 expansions once geared), are we really doing that great/bad with all the evidence being accounted for and what should be done to bring this class the best it deserves.
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My thoughts about the things i'm probably going to be asked/accused of to save readers from endless flaming offtopic sea:
- "Why is nr1 dps on mythic Gorefiend Deathknight if we suck so much" Well the reason being the unique mechanic requiring delicate amount of damage to souls of the players inside Gorefiend. And we definitely have that thing sorted out with our diseases doing almost perfect amount of dps on them while we can focus killing adds/boss. Pair us with executing warrior and that mechanic is almost automatically being taken care of instead of assigning other classes to that task. This ofc lets things look pretty skewed up because of deathknights getting "free" source of damage compared to the rest who are told not to touch the souls.
- "I'm seeing mr streamer X from worldrank top20 guild doing really great on the stream and definitely not being the last on that fight, you´re lying!"
There are lot of things that can cause this that you are not observing well enough.
Most of the guilds that have the worlds best players are not streaming cutting edge content when they're progressing and what you are seeing might just be boss on farm, some dps trying to pad the meters.
Or that for example range dps are being assigned to do certain task that lowers their numbers compared to melee sitting on boss.
Maybe you are witnessing a truly dedicated streamer trying to give his best to look better on stream compared to other people on raid who are just doing "another farmboss" while possibly eating cookies while doing so and end up parsing low.
You might be witnessing some nice numbers caused by lucky say, breath of sindragosa streak that happens to caught your attention and suddenly that thing ends up being average, easily doable in your eyes as you're forgetting the bad pulls he made.
- "Why do top guilds keep deathknights if they're so poor as you say?" We are poor, but not poor enough for long time world's best DK players to abandon their favorite spec that maybe someday might end up getting a buff. And most of the hardest fights on Hellfire Citadel revolve around tactics utilizing our unique grip tools (Xul´horac, Archimonde, Mannoroth are much easier with grips) necessitating to keep death knights in roster for those interested in being the best guild possible. So there will always be deathknights raiding be they terrible or not.
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Some links that you might find useful:
http://www.simulationcraft.org/
https://www.warcraftlogs.com/statist...gregate=amount
As for how to read the logs, you have to learn that by yourself. For example that 4th place combat rogue is only being used only on fights that it totally overpowers against competition and so it ends up at the top of that meter against for example shadow priests that can't swap to better spec depending on fight.
Keep trolling and flaming to minimum please! These forums have rules that everyone must obey for your own good. I only want the best for us all! Peace 'n out