On the splash art for tomb of the spiderqueen you can see Harrison Jones in the background.
So maybe he will be a hero. (Right above her hand on the right)
On the splash art for tomb of the spiderqueen you can see Harrison Jones in the background.
So maybe he will be a hero. (Right above her hand on the right)
The world isn't as bad as you think.
Gul'dan definitely with Legion coming out. Definitely the obvious Warcraft choice. Would still love Tirion or Alexandros Mograine.
Paladin Bash has spoken.
Maybe, since his horse is coming, maybe we will get a Headless Horseman.
Battletag(US): Bradski#11752
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What do you call a tsundere Wookie? Chew-b-b-baka
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I will drop every single fav that I have the moment Zul'jin comes available. I'll take one arm/one eye. I'll take him in an armani suit for the lulz (amani armani get it?). Don't care. Gimme that troll! O_O
Waiting for a troll character. Either Vol'jin or Zul'jin or some other *'jin would be great
Don't look at me like that! That thing made a move at me!
Man, there's a few heroes there that I don't want to see. What the hell is Aggra doing on there? No thanks. Brann? No thanks. Moira? Sapper? As in a generic goblin for the hell of it? We already have Gazlowe. Cenarius seems unlikely, a full blown demigod vsing a murloc? Same deal with Rag, seems too big. A boss on a map is likely, same as Deathwing. I could imagine that being a theme for a WoW event, war of the elements or something, have one map where you have to kill Majordomo Executus and summon Rag in the middle to launch fireballs at enemy forts, think blackhearts bay + eternal shrines. And then another one where you hold a shrine in a lane for long enough to summon Deathwing who flies over the lane napalm striking all enemies and minions in that lane. Have Cho'gall, Nefarion, An old god, or a faceless one, as heroes.
She's a human infested by aliens. He's literally born of gods. Not that up to scratch on Starcraft things, but I would think she's most powerful due to power level being lower overall throughout all characters. Raynor seems to do ok and he's a cowboy with space armour on. Actual gods don't seem to exist in that universe, and Diablo's god's are shown to be not much stronger than humans, because in that story the humans are birthed by demons and angels, so there isn't a huge disparity in power.
Warcraft on the other hand has enormous jumps in power, with Gods being quite up there, along with demons.
I really hope they add Tirion Fordring as a "Retribution" paladin hero. We already have Uther for healing.
This.
Q = Judgement (First talent decides what kind of seal you use, giving what judge outcome is) W = Crusader Strike E = Templars Verdicts which does more damage per holy power generated by Crusader Strike.
Ult 1 = Execution Sentence, can either heal or damage like in wow
Ult 2 = Holy Avenger
Trait, Avenging Wrath, whenever a allied hero dies near you, you sprout wings and gain Damage and Attack speed to avenge your fallen ally.
Seals on talent 1 =
Seal of Light: Judgement heals for x. Basic attacks against judged enemies heal y.
Seal of Truth: Judgement places a damage over time on the target for x damage. Increases basic attack damage by y.
Seal of Justice: Judgement places a 30% slow on the target. Basic attacks increase the length of slow on the target.
Last edited by Finchy91; 2015-10-07 at 11:20 AM. Reason: Added seals.