Compelling stories. Intense multiplayer. Endless replayability.
Qualities that made StarCraft, Warcraft III, and Diablo II the titans of their day. Evolving operating systems, hardware, and online services have made them more difficult to be experienced by their loyal followers or reaching a new generation.
We’re restoring them to glory, and we need your engineering talents, your passion, and your ability to get tough jobs done.
So if you like wearing many hats, know small teams are the most effective, and look forward to challenges that will create millions of new adventures for our players: we would love to hear from you.
RESPONSIBILITIES
Make gameplay first again on modern operating systems.
Create conditions for experiences that look as good as they play.
Own implementation and curation of features new and old.
Combat hacking to improve multiplayer.
Diagnose and fix all the things: crashes, deadlocks, overflows, heap corruptions, etc.
REQUIREMENTS
Expert knowledge of C / C++
A minimum of 5 years’ development experience
Experience debugging unfamiliar code
Passion for games
Excite us
PLUSES
Experience debugging Win32 or OS X game software
Experience using Visual Studio or Xcode
Experience with x86 assembly
Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.