Thanks for calling me stupid, whilst demonstrating you clearly don't understand what i'm saying in the first place, keep it civil.
What i'm saying is whatever you choose to do as a caster your spells/abilities will always hit for 100% of their damage. If a rogue chooses not to stand behind the boss he will lose damage, so when you take that choice away from them how is that fair??
Last edited by mmoc6c2e0bc3b9; 2015-11-13 at 02:21 AM.
You somehow missed my point entirely. You said that you have a choice (as a warlock) to ignore mecchaniccs and stand in bad to continue doing damage. I simply pointed out that rogues have the exact same option. A rogue can chose to ignore mechanics, stand behind the boss (or wherever backstab can hit the boss) and continue doing damage. Exactly like you. When you try to say "I can do A, but rogue can't do A, even though rogues can do A if they want to", I have every right to call your comment stupid.
Last edited by Surfd; 2015-11-13 at 02:26 AM.
Let me try to extend an olive branch here. Let's say you have a choice in the talent tree that replaces Backstab, but deals 10% more dmg. So you would pick that against the boss you can't stay behind of and get a slight dmg boost, but you wouldn't get a diffferent option that improves some other ability.
No you missed the point, i said rogues do have the choice to stand in front but when you MAKE them stand in front because it is impossible for them to get behind the boss due to mechanics it is no longer a choice.
Melee take a loss in damage via parries in this situation but rogues take the parry loss AND the backstab loss, we are not balanced around that loss.
Done being civil, if you can't get your head around this simple concept just GTFO of the thread as you are clearly thicker than a whales foreskin.
But isn't the point of a sub rogue to stab people in the back? You'd think with all these class changes, they would remove Backstab if that was really the problem with the class.
And what happened to the good, old "I'm not having fun this way, so I'll change spec/class to compensate"?
Last edited by Archon14; 2015-11-13 at 02:47 AM.
Just a reminder for a few people in this thread: following proper positioning on a boss strat is basicly THE most important thing.
Maybe not in normal mode / heroic mode, because the mechanics get quickly overmatched by itemlvl and you can go full "yolo".
Mythic progress is different to your typical random pug. Being forced to use hemo instead of backstab for almost entire phases is just crazy annoying <- for me, thats actually the reason they need to remove the positional requirement. Its just annoying af. And we are the only class with such outdated design.
Just image how crazy people were crying if mind blast would only be possible from the front, because OF COURSE you have to "see your target in the eyes" to "blast their mind".
PS1: Yeah of course you CAN attack gorefiend from the side. It just really fucks with raid cooldowns and group healing in feast phase. Again, in normal / heroic its not an issue, you cant die anyway besides hardcore fails.
PS2: Dont compare positional requirement for your attacks with "having to move and not being able to cast", melees sometimes need to run accross the whole room to switch targets ect, you dont.
Well if that's the case, you have no idea if it will remain so in Legion. I guess what I'm trying to say is to not lose your nerves over this and be patient.
Point of a game is to have fun. I think asking the game to turn around you instead of you turning around the game to compensate is ridiculous.
Last edited by Archon14; 2015-11-13 at 03:00 AM.
The point is: they should have changed that long ago, people are complaining like forever.
Back in the day when you could really only backstab from the back, it was a pain in the ass in PVP when you were slowed and if your opponent actually used their brain, you were pretty much fucked sometimes
"Must be <insert position> target" is a stupid mechanic to FORCE an ability to use. You are already rewarded for attacking from behind by avoiding mechanics (unless it's a "dragon").
Backstab itself was always stupid. Always. At no point was it ever acceptable because you were expected to attack from the back anyway to avoid parry/block.
Giving people a damage bonus for attacking from the back just doesn't work in a game with no player collisions. Instead, you should just get resource return.
Do people really think having their little player clipping seizure is skill?
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