Big upvote for Vendetta being a self-buff as one of the many buffs our class should be getting.
Big upvote for Vendetta being a self-buff as one of the many buffs our class should be getting.
Heh, i'd rather see dispatch come back as a poison damage builder with an inverse hp%-based cost (available anytime, but only worth using as an execute or proc) and garrote buffed and moved back to stealth only. I loved the dispatch playstyle, that frenetic burn at the end was very satisfying.
Vendetta would probably be one of the first things on the chopping block if they ever decide to make significant ass changes. Percent damage increases are so wotlk.
agonizing poisin mastery increases all the damage you do, so the more dmg you do, the better mastery is.
hidden satyr is a proc that does the same dmg no matter what.
im using trained soldier, i sim to do 890k, so if you sim 900+ trained soldier should be a safe choice.
http://us.battle.net/wow/en/characte...ealfate/simple
So, with my legendary drop coming to a peak yesterday, I got the boots finally, which means I now have AoE cloak, shoulders, boots, and Sephuz. For ST, I think the choice is obviously shoulders and boots. This, sadly, leaves me with a GAPING hole in my crit, as those boots had none and my others had over 1k.
So, I'm starting to worry a little about itemization and stat weights. I'm currently sitting at what is a really low (IMO) 30% crit and 150% mastery. As I currently see it, swapping pieces in and out to make some sense of this mess, i can gain 4% crit at the expense of 12% mastery, sitting me at 34% crit and 138% mastery. Is this good, or is 30% crit and 150% mastery better?
Check out the directors cut of my project SCHISM, a festival winning short film
https://www.youtube.com/watch?v=DiHNTS-vyHE
This is a question for Simcraft-Man.
I personally don't sim, never learned and do not know how. It's not as simple as people make it out to be, at least not for a first timer.
Check out the directors cut of my project SCHISM, a festival winning short film
https://www.youtube.com/watch?v=DiHNTS-vyHE
Well, it is. It is decidedly not as hard as playing WoW on a level higher then LFR.
It is very simple to learn how. There are tutorials. AMR is likely the most user-friendly, especially for first-timers.
As for your stats, i'd love to have 30% crit and 150% mastery. Those are great stats.
I am unfortunately, swimming in haste - 18% crit, 17% haste, 155% mastery. i do have 12.8 eps, but i would much rather have every bit of that haste shifted to crit.
Your goal should be around 16000 mastery, 1000 haste, 6000 crit, and i don't have a number for vers. That's for 900ilvl.
I just simmed with AMR and the results are surprising.
First, it says I should be doing 668k, yet I do about 700k. (simmed it 10 times, got the average)
Also, the breakdown of what it says my damage should be is astonishingly off. It says:
1 Envenom
2 Poison bomb (LOL?)
3 Mutilate
4 Rupture
..
7 Garrote
My actual numbers look like this, almost 100% of the time
1 Rupture
2 Envenom
3 Garrote
Check out the directors cut of my project SCHISM, a festival winning short film
https://www.youtube.com/watch?v=DiHNTS-vyHE
There's a lot of factors than can influence that. I can fairly often get pulls where pb is 3rd on my damage. On botanist it's often top dmg by a large margin.
amr isn't perfect either - the rotation may not be optimized perfectly (you can edit the rotation used) or for things like DoS you can change when to use it.
If your'e using shoulders, there's a good chance it just uses vanish on cd.
Being new to it, with zero customizations, just take the time to run a gearing strategy and get stat goals.
Well I took amrs advice with the best in bag feature and did 750k on H trilliax tonight, which beat my previous record of 699k. And according to logs for my ilvl 894 that ain't bad
Check out the directors cut of my project SCHISM, a festival winning short film
https://www.youtube.com/watch?v=DiHNTS-vyHE