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  1. #41
    Elemental Lord Tekkommo's Avatar
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    I was planning on just staying subbed, even though I'm not playing it at the moment, because I liked what they were doing and when I came back for chapter X, I would have a stockpile of cartel coins to spend on random shit.

    After reading this, I'm thinking I should just unsub.

    I got excited, then majorly disappointed in the space of a minute. Why did they try and hype this?

  2. #42
    Quote Originally Posted by Treeba View Post
    http://www.swtor.com/community/showp...34&postcount=1

    Jesus... just wow.

    Why did you need to remove nim EV/KP if you were going to get better loot from their hm? These guys just have no idea what's going on. How does it even make sense to get better gear from easier content?
    Man that really is monumentally bad on BW's end. Hardest content in the game but less of a chance to get the best gear than running just a HM.

    Bioware really is trying to undo all the good they started with KotFE.

    Problem is they once again have relied to much on story. It's good but short. After that, you better hope your a new player or you have nothing to do but really old content and a very terrible influence grind of the oldest content the game could offer.

    I thought I read somewhere BW was doing things to get on board with the SW hype that was coming from the movie. What they are doing is the opposite of getting gamers hyped.

  3. #43
    Deleted
    overhyped and underdelivered
    - business as usual, but gamers want to believe...

    tbh exclusive reason 4 relog was 2 catwalk in shiny Rakata/Columni (Mara)...
    an expercience analogue 2 being an overaged porn-star on comic-con.

    HK-55 sub-reward is smart (due to comm outcry on death), personal preference is Episode:7 SWAG (4 sub-rewards): more audience more fame, right?

  4. #44
    Deleted
    Quote Originally Posted by Treeba View Post
    I think somewhere along the line they either misinterpreted players asking for "more companion stories/class stories" as "give me a boat load of companions with no story." They are, or seem to be, saving most of the more interesting companions to be part of the main story companion group, but I'm not sure we needed to be given access to so many through the alliance system.
    (...)
    What people really wanted was advancement of the story between their character and the handful of companions they already had... not 934899 new ones that will probably never speak again. I don't know if they just misunderstood that feedback or just thought this was a suitable alternative.
    Maybe they hired some WoW's devs. Always all-or-nothing; either it's a hellish grind or you have nothing to do; you ask for one or two useful and reasonable changes, they give you a crapload of completely worthless stuff.

    I like the fact that all old flashpoints are now viable instead of just a few newest ones, but turning ALL leveling fp's tacticals until lvl 50 even without an option to do it differently wasn't a very well planned solution. Players are already shit, and with this change new players will be even shitter. Plus they are still a pain in the arse to do in a full dps group.
    Last edited by mmocf7a456daa4; 2015-12-13 at 07:09 PM.

  5. #45
    The Unstoppable Force Kelimbror's Avatar
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    I was going to sub back up b/c I saw there were new rewards and I haven't played the story yet, then I saw all this stuff the other day. I too made the quick connection that they were asking for over a hundred bucks for one companion and a little side story. That's when they lost me. I'll just wait until all the chapters are out, sub for one month, then be done with it until next year.

    I'm not sure where they went wrong, b/c they've been firing on all cylinders since shortly after RotHC. Both in content, story, and flexible business practice. But they've really flubbed it up here.
    BAD WOLF

  6. #46
    Quote Originally Posted by Kelimbror View Post
    I was going to sub back up b/c I saw there were new rewards and I haven't played the story yet, then I saw all this stuff the other day. I too made the quick connection that they were asking for over a hundred bucks for one companion and a little side story. That's when they lost me. I'll just wait until all the chapters are out, sub for one month, then be done with it until next year.

    I'm not sure where they went wrong, b/c they've been firing on all cylinders since shortly after RotHC. Both in content, story, and flexible business practice. But they've really flubbed it up here.
    I'd hardly call 3.0 firing on all cylinders. They did well with RotHC, but that was mostly the original team. 3.0 was the first time we really saw content that was almost 100% created by the post f2p team.

  7. #47
    The Unstoppable Force Kelimbror's Avatar
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    Quote Originally Posted by Treeba View Post
    I'd hardly call 3.0 firing on all cylinders. They did well with RotHC, but that was mostly the original team. 3.0 was the first time we really saw content that was almost 100% created by the post f2p team.
    Since RotHC they consistently delivered on content people had been asking for, up to including open space fights and housing, while also providing new stories and content. By all accounts it has been the most successful turn around and delivery of intentions that I've seen in the MMO scape. Seeing that's where they had been, then how revolutionary this was set to be, it's disappointing that they are falling into some traps to mar an otherwise solid record as of late.

    Your opinion obviously differs, but most people agree this has been a rather excellent success since the initial mistakes when F2P launched.
    BAD WOLF

  8. #48
    Quote Originally Posted by Kelimbror View Post
    ....
    Your opinion obviously differs, but most people agree this has been a rather excellent success since the initial mistakes when F2P launched.
    I'm not so sure I believe that and especially so once the good but rather short story is completed.

    Like launch, story in SWTOR (The MMO) will never be enough to carry this game nor will 1 to 4 year old content that a grind is designed around. Historically, gamers do not like old content. SWTOR isn't changing that.


    An excellent success? I don't buy into that at all.

  9. #49
    The Unstoppable Force Kelimbror's Avatar
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    Quote Originally Posted by quras View Post
    An excellent success? I don't buy into that at all.
    You were buying into it months ago when we were in the middle of the period I'm referring to. Their revenue and ranking in the top F2P games also speaks to that. By all accounts the period between RotHC and SoR was like a renaissance for the game. It sounds like you are referring to the new model of the game, which is what I'm saying is starting to take a dive.

    Now the content may be fun, I haven't played it yet, but the management of the game and monetization of 'forced' subbing of rewards without providing ample reason to do so is all I'm speaking of.
    BAD WOLF

  10. #50
    You were buying into it months ago when we were in the middle of the period I'm referring to. Their revenue and ranking in the top F2P games also speaks to that. By all accounts the period between RotHC and SoR was like a renaissance for the game. It sounds like you are referring to the new model of the game, which is what I'm saying is starting to take a dive.

    Now the content may be fun, I haven't played it yet, but the management of the game and monetization of 'forced' subbing of rewards without providing ample reason to do so is all I'm speaking of.
    Yeah the game was in a good place during SoR, and I thoroughly enjoyed every bit of new story content they've ever put out.

    The disconnect seems to be in what EA/BioWare thinks their player base is willing to pay for and wants. We want new story content, new end game content and are willing to pay for those. A 1 hour story chapter is not worth a month sub and they're fucking stupid if they think people will be incentivized to sub for 8 months for one companion, (when all companions are basically the same now and will require a Influence grind to make him on par with the one we've already been playing with since KotFE launched) and a single additional optional chapter.....

    Developers just seem completely disconnected from the wants of the player base, that's what is concerning. The game is still good though, just a little stale at this point, especially for players who have been/ started playing from or near day 1.

  11. #51
    The Unstoppable Force Kelimbror's Avatar
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    Quote Originally Posted by Katchii View Post
    Developers just seem completely disconnected from the wants of the player base, that's what is concerning. The game is still good though, just a little stale at this point, especially for players who have been/ started playing from or near day 1.
    I agree with all that you said, but yeah...there is definitely a noticeable disconnect now. Which if you think about it, is really odd, given how focused they were on story driven content which people have lauded about the game since it came out. You'd think they'd do everything in their power to give even more story so there was a reason to keep paying them.

    I think it's also a product of dramatically changing the game design while trying to force the same revenue stream. At this point a subscription seems a tad silly at all. May as well go full B2P with a cash shop like GW2 at this point.
    BAD WOLF

  12. #52
    Quote Originally Posted by Kelimbror View Post
    SNIP...

    It sounds like you are referring to the new model of the game, which is what I'm saying is starting to take a dive.

    Now the content may be fun, I haven't played it yet, but the management of the game and monetization of 'forced' subbing of rewards without providing ample reason to do so is all I'm speaking of.
    Then my mistake. We are probably in agreement because before KotFE. Things seemed to be on a good course.

    Now, not so much.

  13. #53
    Quote Originally Posted by Kelimbror View Post
    I agree with all that you said, but yeah...there is definitely a noticeable disconnect now.
    This is kind of what I was saying earlier. It's not a new thing. The turn around came in 2.0 with the RotHC expansion. 4.0 isn't really that different from 3.0. Short story, but good story, and a minor amount of end-game content. We got 1 real patch in all of 3.0 and Ziost isn't much bigger than 1 chapter in the KotFE story. This very slow/small story drip we're going to be playing in 4.0 is basically what they did in 3.0. This is content designed almost entirely by the new team. Everything you saw in 2.X except maybe strongholds had been started long ago by the original development team.

    I agree 2.0 was a very impressive revival, but 3.0 wasn't fantastic and looks/feels pretty much the same as KotFE. The only thing 3.0 had going for it was 2 raids, but those were buggy and HM was way overtuned for guilds focused around HM. This is also about the time a lot of the top raiding guilds realized what you guys are realizing now and moved on to other games.

  14. #54
    The Unstoppable Force Kelimbror's Avatar
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    Quote Originally Posted by Treeba View Post
    Everything you saw in 2.X except maybe strongholds had been started long ago by the original development team.
    You say 'new' team, but I don't really know what that means as we don't have their exact staffing model. It's not like they turned into a different company overnight or anything. And we don't really know what was developed by who or when. I will caution that raid content isn't the only content in the game. For SWTOR especially, there is a lot more to the game than raiding.

    I would have to look at the schedule of events and when the first came up, but they've done a decent job adding all the fluff content that a lot of people like. It wasn't perfect implementation and some of it tried to lean towards monetization too much, but otherwise it was at least enjoyable in tandem with the content.

    That doesn't mean I disagree with your overall perception though. Funny enough, the time I was raiding in SWTOR was the most fun I ever had raiding. It had a good balance of fun with creativity and making me feel like I was playing Star Wars instead of WoW. I kinda miss those days. Me, a bottle of rum, and my tracer missiles pew pewing through Denova. Good times.
    BAD WOLF

  15. #55
    I think it's also a product of dramatically changing the game design while trying to force the same revenue stream. At this point a subscription seems a tad silly at all. May as well go full B2P with a cash shop like GW2 at this point.
    Agreed. Would make far more sense.

    Wait, people are STILL doing those bosses? ...as current content?
    Yes, that's exactly how this shit was marketed, sadly. New story content! but no new end game content, so they introduced level scaling and shit and now ALL of the operations scale, some starting at 50 some starting at level 60... but all of them are still relevant in today's end game.

    The best part? NiM which is the hardest difficulty doesn't even give the best gear... Hard Mode does, but only if you do it as part of the random roulette thingy in Group Finder.

    http://dulfy.net/2015/12/07/swtor-ni...n-loot-update/

    http://www.swtor.com/community/showt...=858925&page=2

  16. #56
    Quote Originally Posted by Edge- View Post
    Yeah, companion overload (especially with how influence works, essentially making your companions with lower influence useless) is a big problem. I've little clue who basically my whole "secondary" set of companion crew folks are.
    In an effort to make all companions useful all the time they have made it so you really only need 1 or 2 and the rest are slaves to craft items or farm mats.
    "Privilege is invisible to those who have it."

  17. #57
    Void Lord Aeluron Lightsong's Avatar
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    They should add new planets and or new storylines and such.

    Add more Space battle missions. We still don't have


    Geonosis

    Naboo

    Bespin

    Endor

    Kamino

    Dagobah

    Kashyyyk

    Yeah that's all I have.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  18. #58
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    Look for your new Jetpack via in-game mail when Early Access for Chapter 10: Anarchy of Paradise opens February 9th.

  19. #59
    The Unstoppable Force Kelimbror's Avatar
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    Oh boy

    I love this game, it's narrative, aesthetic, and man the movies got me so pumped to play it again...but after I got through the first chapters and did like 100 heroic world quests and still don't have any gear improvements to show for it, I probably will go back to preferred status. I want to play it, but much like WoD I just sit there not knowing what to do b/c nothing feels rewarding.

    I even tried to do the 'LFR', which should be awesome, but I haven't been in one group that can finish a single one. It's amounted to lots of wasted hours for no improvement to my character. That's the exact opposite of what I want in an MMO.
    BAD WOLF

  20. #60
    Quote Originally Posted by Kelimbror View Post
    Oh boy

    I love this game, it's narrative, aesthetic, and man the movies got me so pumped to play it again...but after I got through the first chapters and did like 100 heroic world quests and still don't have any gear improvements to show for it, I probably will go back to preferred status. I want to play it, but much like WoD I just sit there not knowing what to do b/c nothing feels rewarding.

    I even tried to do the 'LFR', which should be awesome, but I haven't been in one group that can finish a single one. It's amounted to lots of wasted hours for no improvement to my character. That's the exact opposite of what I want in an MMO.
    IF you are in PUGS that cannot finish story OPS through group finder then thats not so much the games fault as it is player inability. Cause let me tell you, story OPs right now are pretty easy. Even some of the more difficult ones like DP were made easier for story as well as if you use the group finder like you said, anyone with lower gear gets the bolster buff.

    If their not finishing SM, thats a gamer issue more than the game I think. Especially through group finder (AKA: LFR)

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