Originally Posted by
Archimtiros
This kind of convolution simply isn't necessary, and doesn't add anything beneficial to the game. It doesn't need a high skill cap, the difficulty of the game already exists, it comes from executing a proper rotation for an extended period of time while performing mechanics.
Of course, this isn't to say that a rotation needs to be overly simplified, down to 3 buttons either. Strictly speaking, a rotation only needs 3 things to work: It needs to be intuitive, engaging and fluid. Oddly misaligned timers simply don't accomplish those goals.