All three, for fun, for saving time (because time saved is time precious for all), and for gold. Helping myself and others = more gold. Especially as a tank or healer.
All three, for fun, for saving time (because time saved is time precious for all), and for gold. Helping myself and others = more gold. Especially as a tank or healer.
to fuck dragons up and take their stuff
I really enjoy raiding with my guild and I am happy that we improve every raid tier. I can't count how often i nearly fell of my chair laughing during progress.
Have fun killing bosses with friends.
Killing bosses. Don't think there is all that much I could improve at the moment in terms of personal play. I could learn to play more classes optimally but that's just not my thing and not really that useful outside of a say top 20 guild anyways.
Last edited by cFortyfive; 2016-01-19 at 12:49 PM.
Here is my theory. I play games for fun. I play WoW to raid as I find that entertaining. Generally, speaking I will play the type of character that benefits my guild, in which I can play successfully. This means, if we don't have any of a class and they absolutely want that class in raid. I may be able to switch to it. Though, this will be the first expansion, I don't switch my main between expansions.
My primary reason to keep playing is that I play with a group of players that I enjoy playing with. That said, if there was no form of gear progression or competition between DPS, I'd probably be playing a different game.
When I raided on the cutting edge from Vanilla through Wrath I did it for me. I did it for progression of my character. It was a necessity to progress my character because there was no character progression outside of that. The guild was just a necessity to get there. It was when the guild demanded personal sacrifice "for the good of the guild." that I stopped raiding. My IRL phone number so they could reach me when I wasn't playing WoW but they "needed" me? Fuck that. Mid-Wrath through present day character progression is possible without joining a serious guild, and when I raid I still do it for me, not a guild.
i raid for fun, but what makes it fun is beating other people on the meters and first time boss kills. a little friendly guild shittalking and competition is what makes raiding for me tho. Like for example if blizzard for some reason consolidate all dps into "raid" dps i would not have as much fun.
PEEEEOOOOOPLEEEEEEEEEEEEEEEEEE!
Without them I would be nobody
I play for fun, my way to have fun is to try and find my own way to play optimally. I don't like to say I play for fun though, since these days everyone who's rubbish and is afraid to admit it go around "well I am just playing for fun duude". Someone causes a raid to wipe -> "Lol I am just playing for fun duuude", I've heard it too often. I want to progress, causing stupid wipes isn't exactly hilarious to me.
I do it because it is fun to advance from challenge to challenge. Building up your raid-team to master a bossfight is very awesome to me personally (I am doing the raid-leading/Main-Tanking atm).
Sadly atm we don't have any chance of even getting to the next tier of raiding because we don't have enough people (pool of potential people is too low). Which kinda sucks, because we don't have anything to beat for months and people loose interest pretty quickly because of that (can't say I blame them tbh).
No its not, standing in voidstep spawning fire in melee so that you have to move the boss or maybe even wipe, standing in the wrong place with the marks in p3 on archie killing two tanks makes tumors grow in my brain and getting furious is the exact right reaction. The video with riggnaros raging on a disc priest is the reaction people who do that shit deserve.
Anyway, I raid because it is in my personal opinion the most fun that I can have playing video games.
Well it used to be to overcome the challenge of downing the final boss, completing the raid and to some degree get as close to BiS as possible. Starting in WOTLK where we first had our taste of multiple difficulties that all started to go away. Completing the raid at a lower difficulty, actually pretty much being forced to do so given how iLvl distribution is handled has pretty much killed off that whole part of the game, and with the multiple different versions of each piece of gear the gearing has lost its interest too I'm afraid.
So I've given up raiding, I don't see any evidence of Blizzard reversing their diablofication of WoW.