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  1. #1

    Legion Restoration Shaman Alpha Discussion

    Hi, anyone thought of how Restoration Shaman will be in Legion?

  2. #2
    Shaman Changes

    Yes, it isn't a huge topic for discussion so far because we haven't seen it in Alpha yet and because it is one of the least changed specs.

    Class preview awhile ago said devs are happy with it:
    What has changed has primarily been in terms of tweaking their gameplay in more fun directions. There’s now slightly more emphasis on targeted healing, and slightly less on Chain Heal spam.
    Source

  3. #3
    Sad they are taking water shield away

    Interesting read, thanks for the info Rilas. I haven't been playing my Resto shammy much lately (or anything much lately, for that matter).

  4. #4
    I wonder if shaman, holy priest, or druid will come out on top as aoe healers with these changes. They seem to pushing everyone towards targeted healing.
    Resto druids new mastery favors HoTing less targets, monks seem to be pushing towards single target healing as well with their mastery, mist channel, and expensive AoE. The shaman artifacts have a mix of targeted healing and improving HST and HTT, but little mention of CH and healing rain. Seems our AoE throughout is going to be largely cooldowns (HTT, cloudburst, ascendance), so not much has changed in that regard.
    Last edited by Sir Zagd; 2016-01-26 at 08:36 PM.

  5. #5
    Shaman right now looks quite underwhelming. I don't know how good Paladins with their new mastery will be but Resto Shaman once again is only good in AoE healing. For 5-man dungeons Resto Shaman is the worst class in Legion - they extremely improved the Monk (most likely Monk will be the best 5-man healer) and buffed the Druid and Holy Priest as well.

    Right now our new talents and traits are underwhelming when we compare them to other classes. Druids got some very strong artifact traits and have a better toolkit than we, our only advantage are our CDs. Our healing toolkit is the worst of all healers and while Blizzard improved and changed every other healer, Resto Shamans look like they'll be exactly the same in Legion as they are now (and that's beyond disappointing because we already lacked ST strenght in WoD).

  6. #6
    Quote Originally Posted by Nyel View Post
    Shaman right now looks quite underwhelming. I don't know how good Paladins with their new mastery will be but Resto Shaman once again is only good in AoE healing. For 5-man dungeons Resto Shaman is the worst class in Legion - they extremely improved the Monk (most likely Monk will be the best 5-man healer) and buffed the Druid and Holy Priest as well.

    Right now our new talents and traits are underwhelming when we compare them to other classes. Druids got some very strong artifact traits and have a better toolkit than we, our only advantage are our CDs. Our healing toolkit is the worst of all healers and while Blizzard improved and changed every other healer, Resto Shamans look like they'll be exactly the same in Legion as they are now (and that's beyond disappointing because we already lacked ST strenght in WoD).
    Our ST healing numbers have been buffed though if you look at the current tooltips.

  7. #7
    Extrapolate trough numbers on a unbalanced alpha.

    Wait till its available and then argument !

  8. #8
    I also wonder how our mastery will fare if they follow through with less spikey healing. And they removed our earth shield in pve while making tank healing more important. It's too soon to tell from numbers and without being on the alpha yet, but it seems we could still use some work. It seems increasing max health could be our niche again.

  9. #9
    Quote Originally Posted by Ciremyk View Post
    Extrapolate trough numbers on a unbalanced alpha.

    Wait till its available and then argument !
    Quote Originally Posted by Kelsierx View Post
    Our ST healing numbers have been buffed though if you look at the current tooltips.

    Numbers don't matter when our toolkit is limited. Of all healers we have the worst ST healing skills (and least).

    The only thing that helps Resto Shamans to stand out are the Cooldowns (to be honest we have too much of them, I'd rather prefer a better healing toolkit),

  10. #10
    Also, a side note to the increase of our single target healing. If you look at the spell values for all healers, ours went up about 8-9%. All other healers received healing buffs in the range of 20-30% for single target. Now, this means next to nothing, as this is alpha and number tuning comes much, much later, but the spec is severely bland(especially without many of the totems that they are removing completely or making talents when they were baseline) and lack synergy with anything. They made earth shield, the only thing that made us a half passable single target healer, into a pvp only talent.

    And as for healing being less spikey? They've promised that every single xpac since cata. Triage healing is only a thing if you severely undergear content, in which case we'll still have a niche(cutting edge progression). Once those top guilds go into farm mode, those shamans are going to be the first healers put away for more dps or a more capable healer given its farm content.

  11. #11
    Chucksauce beat me to it regarding the single target healing thing. The ST increase you are seeing, while a "buff", needs to be taken with a grain of salt. Some (not all) of the other healing specs got MUCH bigger ST healing increases compared to what we got. That 450% spellpower number seems to be the new 'norm' for ST heals for the majority of healing classes (which have this type of heal). For instance we went from our ST being 412.5% SP to 450%. Priests/paladins had these changes (priest 333% --> 450% with heal, flash heal or paladin FoL 240% --> 375%). This MAY have changed in a recent alpha note patch but this was true as of ~2 patches ago. Also consider that a lot of our passives are going away (which is happening for basically every healer) and so the actual # itself may not really see many actual changes.

    There is another topic on these forums about the resto shaman changes. Unfortunately the class is still not enabled and so many of us just don't have much to say about the class. There are some nice QoL things they are adding (a baseline shamanistic rage for instance) but there are a lot of things going away. Two builds ago we had a lot of nifty looking talents added but again, there isn't much to say about them without actually testing.

  12. #12
    Quote Originally Posted by Chucksauce View Post
    Also, a side note to the increase of our single target healing. If you look at the spell values for all healers, ours went up about 8-9%. All other healers received healing buffs in the range of 20-30% for single target. Now, this means next to nothing, as this is alpha and number tuning comes much, much later, but the spec is severely bland(especially without many of the totems that they are removing completely or making talents when they were baseline) and lack synergy with anything. They made earth shield, the only thing that made us a half passable single target healer, into a pvp only talent.
    Removing Earth Shield from PvE Shamans is a horrible decision - it was our only skill that provided some kind of "ST-healing" flavour. With Earth Shield we always had the worst ST CDs / heals but now without Earth Shield and anything nice in exchange we're lacking a strong ST Cooldown AND a good toolkit.

    Our ST healing is Riptide -> Healing Surge / Wave and HST. That's all we have. Funny, isn't it?

  13. #13
    Resto is in this build! looking forward to the thoughts of the folks who are testing!

  14. #14
    Wellspring seems a bit op, the arc is so big that it pretty much heals everyone in the entire screen and it travels 30y range.

  15. #15
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    Quote Originally Posted by Isheria View Post
    Wellspring seems a bit op, the arc is so big that it pretty much heals everyone in the entire screen and it travels 30y range.
    Image for visual representation:


    This is approximately how wide the cone is, and how far Wellspring travels. Everything inside the blue lines will be healed.

    It has good scaling too, heals each target for as much as the first target of a Chain Heal.

  16. #16
    Deleted
    Doesnt wellspring take up the entire screen for both us and the rest of the raid if its that big?

  17. #17
    Quote Originally Posted by Mrglanex View Post
    Doesnt wellspring take up the entire screen for both us and the rest of the raid if its that big?
    Do you mean the animation? The animation is just a few little waves travelling out of you. Any sort of elevation renders them invisible and you can barely see them anyway.

  18. #18
    Quote Originally Posted by Evandril View Post
    Image for visual representation:

    This is approximately how wide the cone is, and how far Wellspring travels. Everything inside the blue lines will be healed.

    It has good scaling too, heals each target for as much as the first target of a Chain Heal.
    Thanks! Hopefully it stays like it is, at least this massive range would make it a good talent choice.

    - - - Updated - - -

    Oh and some new Caduceus models that look great:



    Tidal Pools
    (Rank 1) Your Riptide has a 30% chance to leave a Whirlpool under the target. chance to leave a Tidal Totem under the target. Tidal Totem heals for 0 over 0.

    So another HoT that can be applied by Riptides HoT - I like that. Some kind of Earthliving Weapon.
    Last edited by Nyel; 2016-01-28 at 12:38 PM.

  19. #19
    Deleted
    Hopefully it stays like this? 0% chance of that. It's as strong as Revival.

  20. #20
    Quote Originally Posted by Shayuki View Post
    Hopefully it stays like this? 0% chance of that. It's as strong as Revival.
    Since when has it ever been reasonable to compare one spell from one class to another in another class in a vacuum? Are people seriously going overpowered before Restore is even tested in raids?

    Wellspring has zero synergy with other talents or artifact traits and as of now doesn't proc resurgence. It needs to be strong to even stand a chance against hightide or ascendance. With the recent nerfs to raid cooldowns things like ancestral guidance and ascendance are looking more and more enticing. Can we wait before we call for nerfs please?

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