*Waits for mini Alterac Valley brawl*
*Waits for mini Alterac Valley brawl*
Does anyone have the chance to check the brawl and do a screencap? Word is that Nazeebo's Superstition talent is disabled.
Last edited by ophion1990; 2017-03-03 at 09:57 AM.
GC: Good news, everyone! We lowered the cooldown of Shield Wall to 5 sec and balanced assuming you hit it every 5 sec.
Tanks: Um.... Thanks? Could you maybe just make it a passive at that point?
GC: But hitting buttons is fun!
First match was hilarious, in my team all played Jaina and we won. Second match i sadly lose.
But still better than week ago brawl.
CPU: Intel Core i7-4790k 4.0Ghz | CPU Cooler: Fractal Design Kelvin S24 | GPU: MSI GeForce GTX 1080 8GB |MB: Asus Maximus VII Ranger | Case: Fractal Design Define R5 Black | PSU: EVGA SuperNOVA G2 850W |SSD: 128GB | HDD: 1TB | RAM: Kingston HyperX Beast 16GB DDR3-1600 | OS: Win 10 Home -64 |
Silver City returns: http://us.battle.net/heroes/fr/blog/...ity-16-03-2017
- Shuffle pick - Choose from one of three Heroes before entering the battle.
- Standard play - no talent or level restrictions.
- The first team to destroy the enemy Core wins!
- Complete three matches of the Silver City Brawl to earn 1,000 Gold and the portrait
First game was double Morales/Malf, the Malf on out team went Tranq for some reason. T.T Game lasted ages and we lost. I said this in the last ARAM aswell but healer games really suck and double healer games should just not happen. You can never land kills early on if both teams have good players and you never really run out of mana with 1 easy free globe and a low fountain CD.
Second game was on Syl, somehow it was decided by the last teamfight even though we had a terrible Raynor/Hammer. Both teams had Hammer, both went Orbitlal BFG, Raynor keeps getting hit by it, even close to our base. What in the fuck man? Hammer continually sieges into Zombie walls and Chromie burst, ended with like 12 deaths. Ofcourse I'm the idiot for suggesting that he shouldn't siege up so aggressively, ofcourse. Lucio pretty much never used the utility of speedboost but he atleast tried, I guess.
Last game was me as Valeera, I had a pick of Zera/Nova/Val, people on my team already locked in Nova/Samuro and a Raynor/Anub. Enemy team is Valla/Illidan/Gul'dan/Artanis/Kael. Raynor insta DCs and doesn't come back, I figure we might as well give up as we lose our fort but keep trying anyway. We somehow win and the game even ended with Raybot popping Hyperion to kill the core as the enemy team ressed. One of the few times a bot isn't just a complete garbage factory.
Oh, if someone doesn't get their gold, just relog, it happened to me aswell.
I won all my games.
First was Ragnaros, easy game. I played the toher team so hard with my trait. Second games I was ETC....god I would like to see my healing done as ETC. My third game I played Morales, I honestly was not sure about this one. The their team was diving me hard(two Jo's with falling Sword vs 1 Medic? Butcher? Lunara? Fuck me!), but after my bitching my team protected me and we won.
I think that this is my favorite brawl out of all of them.
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
Man I hate these long brawls, might as well play QM.
Enemy team has double Lucio, both go Reverse Amp. What? Not sure if it was the same last time we had the brawl but these seem very prone to generate lopsided matchups, 3-4 levels ahead in both games, one of them the enemy team never even got to 16, which seems pretty lopsided, even for brawl standards.
Oh and the blue post is incorrect (unless they already fixed it) you only need 2 games.
Upside, I had a healer-less brawl. Downside, I had an Anub on my team against five blood-lusted auto-attackers, including three butchers. Why? I mean WHY?