Mod disclaimer: this thread has been made for the SOLE purpose of discussing the Legion new mechanics and testing them. To keep the discussion clean and on topic, strict moderation will be applied, removing unnecessary/offtopic posts. Check what you're going to say before posting and ask other people if in doubt.
Its that time again, Legion has a ton of mechanics that need to be tested so lets get testing.
How this thread works:
Bold questions are considered unanswered or incompletely answered at all.
Answered questions in Black have been answered during the most recent build.
Answered questions in Red were answered during a previous build and may need to be rechecked.
How to answer a question:
-Provide logs, video or screenshot evidence with appropriate analysis as needed showing an answer. For relatively simple mechanics that can be tested easily I will accept assertions without evidence but this is only for the most trivially tested mechanics.
-If you disagree with a currently accepted answer please provide counter evidence in the form of the above.
-Remember tooltips lie.
This is list of questions I think are relevant, if you think I've missed something let me know.
Questions added when the spec is actually available for testing
1) Is combat potency formula proc chance still 20*(OH speed/1.4) percent?
2) How does Roll the Bones work?
Buffs can proc in groups of 1,2, and 5 with 67.5%, 23.1%, and 9.2% respectively. Buffs do not cycle and all buff groups are equally likely.
3) Which damage sources are mirrored by Blade Flurry
4) Which damage sources does Ghostly Strike impact?
5) How do 6 combo point finishers interact with Ruthlessness?
6) Does Alacrity proc off all finishers?
7) Is DfA animation time still 1 second?
8) How does Curse of the Dreadblades interact with Anticipation and Deeper Strategem?
Fills up to maximum combo points, 6 for DS, 8 for anticipation.
9) Does Hidden Blade gurantee a Saber Slash proc or just a second strike?
10) What are the proc mechanics of Greed? (Spell data says 35%)
11) How does Blurred Time work?
For the duration of AR every CD impacted goes to 60% duration. Once AR ends all CDs revert to normal cooldown based on the percent of time that has passed. This means a CD during AR is reduced by at most 10 seconds.
Example: Marked for Death has 50 seconds left on its 60 second cooldown, when AR is cast that becomes 30 seconds left on a 36 second cooldown. When AR ends MFD will have 15 seconds left on its 36 second cooldown or 41.67% of cooldown remaining, so MfD will return to 25 seconds remaining on a 60 second cooldown.
12) What abilities does Blurred Time impact?
List here to avoid cluttering up the thread: http://pastebin.com/sq4Lngiw
13) How does Blunderbuss work?
1) How many abilities can be used inside a single Dance?
2) How does Shadow Techniques work?
0% chance to proc on the first and second melee swing after a proc, 100% chance to proc on swings 3-5, average of 4 swing interval.
3) Do additional combo points from Shadow Blades stack with all cp source modifiers?
4) Does Master of Shadows proc on dance?
5) Does Master of Sublety proc on dance?
6) Do weaponmaster procs grant additional combo points from backstab/gloomblade/shuriken storm?
7) Do weaponmaster procs apply multiple stacks of alacrity?
8) Can weaponmaster procs proc deepening shadows?
9) Do all damage modifiers that apply to backstab apply to gloomblade?
10) Does Nightstalker apply to dance?
11) Does Subterfuge apply to dance?
12) Does Shadow Focus apply to dance?
13) Does Deepening Shadows scale to 6 cp finishers?
14) Does Alacrity proc off all finishers?
15) Does Enveloping Shadows scale with mastery?
16) How does Enveloping Shadows Pandemic?
Partial tick from pandemic always provides a combo point
17) Does Relentless Strikes proc on dance?
18) What are the proc mechenics of Withering Bite combo points?
10% proc chance, no ICD.
19) How does Fortune's Bite change ShT proc chance?
20) Does Shadow Nova apply to dance?
21) Does Faster than Light require movement?
22) How does Akaari's soul work?
23) What is second shuriken proc rate?
24) Do second shuriken proc provide combo points?
25) How does finality change finishers?