Because if you honestly think Raiding in this day and age isn't the most fucking casual experience you can ever manifest in WoW, I seriously doubt how you think Mythic raiding is somehow the pinnacle of the game.
Apologies..the line from your post "I know no ones forcing me to do LFR, I can straight do normal/heroic and then Mythic. But having easier difficulty gives a lot of ppl excuses for being lazy and ignoring normal or beyond" makes it sound like you are talking about yourself.
For the final time 80% of people who do LFR would never step into a normal/heroic/mythic raid...they didn't before it existed, they don't now and they wouldn't if you removed it. So what you are saying is that people who aren't willing to spend 10-15 hours a week don't deserve to see the story apart from on the terms of organised raiders? I disagree and funnily enough so do the developers. You don't get to tell people what their definition of fun is...if they enjoy LFR than that is their business...if you enjoy "real" raiding then that is yours. Their enjoyment does not in any way affect yours other than a perceived "they are getting something that should only be given on my terms and I don't want them to have it"
I hear time and time again from organised raiders that people who do LFR are beneath contempt because they AFK, have no skills, aren't willing to put in the effort etc etc etc. And yet these are the same people organised raiders claim they want to "step up" to normal raiding. The ilvl and requirements people set for PUGs seems completely at odds with this, as do their opinions of the people who do LFR.
Accept it, organised raiding is dying...whether it's because Blizzard caused people to leave the game through incompetence, the game is old, people playing the game no longer have the time to commit, the game is not attracting young players who prefer Mobas, the raiding community is elitist and unattractive to a lot of players...take your pick. Organised raiding is becoming a smaller and smaller niche part of the game for numerous reasons and killing LFR will do nothing to save it.
I strongly disagree. When the best gear is available via raiding only the incentive is there to put effort into developing relationships with people in the guild, and participating in the preparation for raiding. When LFR came out, it was raiding easy-mode... No one enchanted, gemmed, flasked, brought buff food...
This was all content skipped... it hurt professions, it hurt raiding and raiding guilds, it hurt the community in general. Why? Because you could skip all of it and just walk into LFR.. get gear that looks basically indistinguishable from the "best"... and it was all "purples". If colors are meaningless, then why not go back to only blues (mostly) outside of raids? Because they wanted to give the feeling of "accomplishing high end content" to be felt by everyone.
And in doing so they removed the feeling of accomplishment from ACTUALLY doing the highest content.
Highest gear doesn't always mean the biggest stats, which was the HUGE draw of CM's and the transmog gear. People flocked to CMs because of the perceived benefit... to get some of the most amazing looking gear in the expansion.
That USED to be why you raided... the look AND the stats.
The game is now so far away from that, that there is no NEED for community, teamwork, friends... hell we got bodyguards in WoD and now legion has it too? More and more solo play mechanics designed for an MMO... and you wonder why diehards are leaving in droves?
This game is getting harder and harder to recognize as WoW.
How is LFR not a progression path now? It rewards gear suitable enough to get you into normal HFC raiding. It was meant as a stepping stone, not as the end all be all end game for casuals.
You can casually clear HFC normal even in pugs, even at the beginning of the patch. Don't pretend like you can't without tier sets and trinkets, because you can.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"