By virtue of being a c'thun deck you're a control to some level (in other words, not aggro). C'thuns chosen & disciple are both solid board control. One's an argent horserider that ignores taunt and the others a shredder replacement. The (miniscule) differences here are made up by your 4/10-5, your 6/5's that heal 10-20, your 6/6's that armor 10-20, and your double druid of the claw for 7.
Sure, but without shield, so it dies to anything.
The fact that you only need to deal 3 over 2 hits instead of 5 damage to kill it makes it a lot weaker than a shredder.
The point is that C'thun decks are really not that strong, and while Twin Emps is good it's somewhat countered by TBK. Twin Emps is nowhere near as strong as Dr Boom.
So does argent horserider after it's done its 2 damage anywhere except face (and it's practically never used vs face, and only because they've got nothing left to do in aggro shaman at that!)
It is weaker, but then we've had a general power decrease with naxx/gvg gone and shredder was insanely above nearly any other 4 drop. This is still a solid sticky board presence for 4 and you can't really deny that. Overkilling is fairly normal, particularly with divine shield minions as only a handful of classes can handle them efficiently (not going 2:1) within a turn.The fact that you only need to deal 3 over 2 hits instead of 5 damage to kill it makes it a lot weaker than a shredder.
The point is that C'thun decks are really not that strong, and while Twin Emps is good it's somewhat countered by TBK.
If it delays plays, forces plays, or goes 2 for 1 it's undeniably a solid 4 drop.
Vanilla c'thun decks aren't that strong but that's because they're literally template decks - ofcourse they're not top decks just like you alter the zoo lock template to improve it. A C'thun deck drops all the 'weak' c'thun cards.
This concept is so flawed...
Why do they even put an "If" in the wording of the card.If the deck isnt fulltime shit then your C'Thun always has 10 at turn 7...they could have made it at least 15 attack.
The "If" just gives me to much of an idead like "if you achievend at this point of the game that your Cthun has 10 attack, you get rewarded with"...
The way it is not they could just as well make the card say "Battlecry: Summon a Twin Emperor"
"El Psy Kongroo!" Hearthstone Moderator
Yeah it's basically just to stop you putting one C'Thun buffer in your deck and playing Twemps.
There have been times I didn't get to 10 on my C'Thun when I needed to, though it affects my Klaxxi Amberweavers a lot more often than Twemps. God I hate playing 4/5 Klaxxis.