$100 worth of DLC is still pretty nuts...
Garbage is hardly a nice to way to describe it but I derailed the thread enough.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
You've scammed, not once but twice. These games are nothing more than quick cash-grabs. I doubt you have right to complain. Maybe, just maybe gamers need to be more careful about what they purchase and then industry will normalize? The market is literally filled with cash-grabs, alpha sales, beta sales, pre-orders. All scam, unless you are trying to fund up an indie company. Gamers are bunch of suckers, and companies exploit suckers. No offense here, I am a gamer too. I am just too picky about what I purchase.
Last edited by Kuntantee; 2016-05-14 at 01:42 AM.
AAA titles have always been expensive at the time of release. Original Doom, back in 1993, costed $40 - that's the same as $65 nowadays, according to this.
The solution is simple: wait for the price to drop before buying an AAA title, or buy non-AAA titles. Profit!
Ain't torrenting that is causing the price hike, it is simply the fact games are costing more to make, advertise, and etc. and so naturally price is going to go up. What were people expecting? Games used to be super expensive in the old days too. But the DLC extravaganza is the result of people buying it, so why wouldn't they do it?
since I quit WoW I just play Diablo 3 to get my gaming fix, no sub fee, plus they add new stuff every patch for free
Hey, at least you don't live in Australia. Imagine if those prices had an extra $20-$30 tacked on for "exchange rate" reasons. But when our dollar is at parity with yours, that extra "exchange rate" cost doesn't go away. So it's there for no reason whatsoever. And yes, half the time, it applies to digital goods too. Enjoy.
how does a game that was released today already have $100 dollars worth of stuff to buy online... for a first person shooter?
I guess I don't pay attention to other games enough, is that a thing now in console games? what kind of DLC is there in DOOM? is it like skins/armor or guns upgrades/inventory boosts. though to be honest, the last console I got was the original Xbox for christmas way back when lol
And production costs are much, much higher. The original Legend of Zelda's development team was 6 people, not including the executive director. Pick any AAA game today, and see how long that list of names is. And I'd lay a ton of money down on the side of the development time being longer, to boot.
$60 for a complete game without full 'chapter' expansions is justifiable considering inflation. I don't mind that. It does bother me when companies nickel and dime people over small expansions and features, and things that seem like they should've been complimentary with the original game. I think the borderline for paid DLC between fair and unfair would be the larger Mass Effect chapters, and those might be a little overpriced.
And it won't get any better until people stop giving them money.
There is worse. When the parity with Dollar is 3 times of your local currency, add taxes and importer's fee to that you get something like one game ~20% of minimum wage.
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I understand the size of production very well. Still, market is big enough to justify a reasonable amount, such as $50 for bigger titles.
Yea, it's BS.
On the Xbone store the base games are "fairly" cheap - then you realize you pretty much have to fork out that same price again for DLC.
The problem with that is you have to download the game but if you buy the hard-copy from an EB games or Kmart or something then the price is back up to ~$100
Forum lurker since '08. Thankfully, the majority of the mmo-c community don't represent a large number of the world's population because then we'd all be fucked.Why? People don't learn.Reason? People still respond to Jaylock threads.
7. Years. Later.