Originally Posted by
Gadzooks
I kept running SoO after I saw how Garrosh was dealt with. The content isn't the only reason to run raids, and very, very few run them once, since the entire reward structure is based on running them over and over until RNG pays off and you get the gear you want, and you accumulate tokens/currency over time. On top of that is farming for raid teams, transmog, achievements, pets, mounts, alts, and crafting materials, and Legendaries quest lines.
Blizzard has purposely put those things into the raids, to make them playable longer - and it's fine. It works. They can't just blow out a new, challenging raid every month, to make sure there's alway new content ahead. It would be nice, but beyond the scope of what they can be expected to do.
I don't see a big call for raids to go away anyway, what I see is a call to spend as much time on the rest of the game as they do raids. If raids get 50% of the budget, then questing and PvP, the other parts of the game, get to split the rest and only get 25% each, at best. A better split would be 33% each part.
I don't have a problem with hard modes. I don't have a problem with 3 raid tiers an expansion, or even 4. I just want the same level of care, attention and effort on the rest - and Legion is a major step back towards that. I'm still not going to be playing it, but it's already significantly better designed and balanced than WOD, the expansion that made me quit playing.
So, I think your post is based on a flawed premise - I don't see a big movement for getting rid of raids. I just see a big movement to get rid of LFR, which while I don't agree with, as I used LFR in MOP quite a lot, and enjoyed, I have to admit the reasons why people want to get rid of it are valid. But get rid of raids? No. They have their place in the game, and I'm sure most people would agree.