i'm pretty sure mut has always been the most popular rogue spec. it offers really good damage with a non-complicated rotation that sets the fundamentals for the rogue class. it's what a lot of ppl first played when they rolled a rogue and just stuck with it. outlaw will bring a bunch of new ppl to the class as well so i'm expecting those 2 specs alone will cover like 85-90% of the rogue population in legion.
Ya i was sorta surprised too, then i thought about it, and it makes sense, assassination isn't changed much at all - still the easy laid back rotation with decent dmg. Outlaw = pirate. And sub's new playstyle confuses the shit out of some people, and is even more complicated despite losing ability synergy.
I'm cool with it, sub all the way.
I trust them to screw up assassin less. Agree that it was always popular. I admit I never really got a good feel for sub but might wade into it later assuming they don't make it so you just can't afford to stop leveling your main artifact. It sounded like that's their intention since they know we'll make lifestyle changes for 1% dps gains and it sounds like the plan on rewarding us by a few percent if we never level our other specs. I don't pretend my understanding of that system is complete, however. (I'm not sure Blizzard's devs can claim their understanding of their own artifact system is complete but that's a side issue.)
They can't screw up pirate spec for AoE because of blade fury, so I switch for trash--you know, using the mechanism they said they hated. Kind of reminds me of how they were gonna make it so we could get daggers more easily.
Thank god we won't be swarmed with melee even though they're adding a melee class because we won't do that because...blizzard said so. Because we'll have the same percentage of ranged and melee because...blizzard said so. It won't screw up raids because there are so many melee, no sirree.
Er, sorry, flew off the hilt there. Let me say that assassin has been pretty reliable single target from the start of the expansions and you (usually) struggle most on single target damage on bosses so it makes sense to try assassin and play around with Blade fury as needed. Haste is usually a problem and sin just deals with it better. They made fewer changes in assassin so it's probably safest.
I want to play sub with all my heart but it just feels so clunky atm. I've been trying to use macros and stuff to help but it's not working great. I also want to play outlaw but the spec seems extremely simple and extremely RNG that I feel I wouldn't really stand out as a skilled player and assassination just seems weak with all the reliance on Dots.
I don't know, I'm at this point where I want to play sub but the spec grosses me out and don't know where to go from here.
Assassination seems to be the most solid rogue spec right now. And the fact that the spec that barely changed is the most solid one says a lot about class design in legion.
Not only does have good DPS (even with the lack of better aoe), the artifact seems to be one of the best among all classes.
- Kingsbane has a perfect sinergy with the spec gameplay and theme.
- Trait placement is fantastic. Take a look and compare it with the dreadblades and the fangs... easy access to two golden traits and the possibility to reach every golden dragon traits by only taking DPS traits. The other two specs need to take utility traits to reach their best traits and whatever golden trait you choose to pursue, once you have it you'll still have a long way to reach the second one.
I've always loved subtley, but i hate what they are trying to do in legion, so as long as it is competitive, i'll stick with assassination.
"Mastery Haste will fix it."
Assassination is the slowest fucking spec on planet earth... what the hell are they thinking ?
Assassination AoE is actually even better than I realized - I forgot that Seal Fate can trigger multiple times per ability now, making Fan generate a ton of CP when there are enough targets. That combined with Elaborate Planning, rupture multidotting for energy, and the artifact talents Poison Knives and Bag of tricks make it pretty comparable to Blade Flurry for sustained AoE.
I thought on beta at 110 it was just gear that made the specs feel bad. But now that I've got to see what my lvl 100 in mythic gear feels like thanks to the ptr I feel like I'm playing a fresh 100, everything but combat is a slow turd of a spec so gear won't fix anything. And combat is a low dps rng failure.
You've got the st vs aoe trash with specs mechanically they suck and they feel terrible even with 746 gear I can't find the upside to anything from rogues.
Last edited by Wow; 2016-06-15 at 08:46 PM.
I just had a go on PTR not having played beta. I love the feel of outlaw but RtB really distresses me. Wasting combo points to get a decent buff is NOT fun. Amazing animation though. Sub has changed a lot, more than I realised - was it an add on that made my shadow dance give me my stealth bar or? Cause it fucking sucks not having a stealth bar for SD.
Assassination seems pretty nice maybe that's the direction I'll go in too. (Originally voted sub
To help with the decision it's important to look at each encounter in the the first tier (2 raids). The Emerald Nightmare will be the first raid to unlock with The Nighthold being released at least 2-3+ months later. Depending on how each spec performs in different situations (hopefully they end up being close in any) could potentially make the decision easier. The first raid will probably be the most important since you will have at least 3+ months to get one of your "off spec" artifact traits unlocked.
Please keep in mind this is based from what I've seen in videos and taken from the dungeon journal.
The Emerald Nightmare
Nythendra - single target
Elerethe Renferal - single target + aoe phases
Ll'gynoth, Heart of Curruption - cleave/aoe phase + single target phase
Ursoc - single target
Dragons of Nightmare - mix of single target/cleave/aoe
Cenarius - cleave
Xavius - single target + swap to adds with last phase cleave/aoe/single target phase (continuous spawning adds burn phase)
The Nighthold
Skorpyron - constant aoe
Chronomatic Anomaly - cleave/aoe split phases
Trilliax - single target
Spellblade Aluriel - cleave/aoe
Tichondrius - mix of single target/aoe/cleave phases
Krosus - single target with aoe phases
High Botanist - cleave
Star Augur Etraeus - single target with aoe/cleave near end of fight
Grand Magistrix Elisande - single target / cleave
Gul'dan - ?? dungeon journal mentions adds so a possible mix of single target/cleave/aoe
So basically sub and assassination are going to be benched for almost every fight.
No it was default UI, they purposely removed this and all ability to macro or write and addon to replace its functionality.was it an add on that made my shadow dance give me my stealth bar or? Cause it fucking sucks not having a stealth bar for SD.
Assassination Main and Outlaw OS
I will be Assa, didn't play it since cata and I want to play it again (the good old hunger for blood times, i miss them)
Assassination is to good to pass up on right now, overall the best spec. I will probably go as assassin raid and outlaw for dungeon cleave. Sub is a lot better than people think and depending on the tuning can be a contender for best ST(their aoe is till garbage though).