I saw it all the time.
It was deemed rewarding enough for people to keep doing it.
Rarely was there actually a large enough number who cared about the objectives in unrated battlegrounds.
No, it isn't a 180 or anything of the sort.
Them doing different amounts of damage is a preferable change to a mechanics change, which is actually more complicated for a player to understand than different amounts of damage.
To be honest, this was refreshing. Looking forward to the future.
First off I question why interrupts are still a thing... it is an unfair advantage that melee have over casters. (Though casters have the interrupt as well)
Can you interrupt a melee class? No.
Now if casters had disarm spells... then it might be fair.
So I question why interrupts are even still part of design.
More to the point though. Kickbotting is a HUGE problem. Quite frankly all competitive PvP should be put on hiatus until they fix it.
It is HUGELY prevalent top rated PvP. But don't you dare use it, because if you're one of the ones we catch and take action on... oooooh boy are you fucked.
By not taking decisive action you create an even bigger problem: legitimate players weighing the costs of cheating themselves to remain competitive.
Fuck bugs, hacks, cheats etc... by not giving a fuck, you have destroyed the spirit of competition (likely to never be redeemed)
Bullshit, bull... fucking... shit... I have reported the same players and the whole team (because if you play with a cheater you're just as guilty imo) for weeks on end. Never any action, I take special interest in the individuals I know for a fact are cheating, and end of the season comes and these fuckers still get rewards. Its horseshit.There is a group of people that has a full time job of reviewing player actions and punishing cheaters.
Revamping the PvP system should be secondary to maintaining the spirit and integrity of player versus player activity.
Cheating (all forms) should be a no tolerance issue, and if you have a problem you know about, it should be all hands on deck until a solution can be found.
So finding a solution to kickbotting is a challenge... fuck you and your challenges. The players have been ones enduring that "challenge". I can't believe we didn't even get an apology... just a "its soooo hard!" Other companies hell even other Blizzard franchises take a hard stance on cheating and it shows and the game(s) are better for it. What really shows in WoW is how lax they have been on cheating.
If it is such a challenge and taking longer than expected... they should (at the very least) suspend competitive play and PvP rewards until it is resolved. There is no reason that these players should continue to play and receive rewards from an admittedly, broken system.
Last edited by A dot Ham; 2016-06-30 at 08:46 PM.
There is a group of people that has a full time job of reviewing player actions and punishing cheaters.
Bull fucking shit, I see the same flyhackers wallhackers in arena that still get rank 1 achievements etc every season gonna be the same in legion
even cdew stopped reporting when the players got glad etc
Once again they weren't talking about mechanics changes, it was this exact same scenario. Spell does x damage in PvP and y damage in PvE. This is a complete 180 from what they said on this exact same topic, that it would be too complicated for players to understand. Besides that obvious point, we've had mechanics that work differently in PvP and PvE for years.
I'd call that a fairly huge reversal. Even if you wouldn't I'd say most other people would as well.
There is a cult of ignorance in the United States, and there always has been. The strain of anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that “my ignorance is just as good as your knowledge." - Isaac Asimov
They care about cheating so much that they only do it in waves and very rarely.
Why does it feel like their tone is a copy from Trump's speeches? The faux sincerity.
Keep it up guys, you're doing a good job, content creators. One nitpick too: in the "Prestige 3" part, it is "Courser mount", not Corsair :P
It is not a new thing having different modifiers, so why this obsession you have with the "complexity" to justify your argument.
Where is this "scenario" you talk about.
Give me a link that states that different damage is confusing, more so than different behaviour.
Then you may have an argument, but still won't convince me or anyone else with common sense that it is less confusing to have a mechanics tweak before a numbers tweak.
You dismiss my view constantly with that "scenario" but provide no reason why that is better.
Even if there were a reversal, why is it actually a bad thing.
People change their minds.
And if your entire complaint is that someone did change their mind, rather than arguing why is it actually a bad decision, then that speaks volumes about your determination to complain about something for the sake of it.
"The Arena Master is becoming a Legacy achievement in Legion. It would be wrong to just remove the 5v5 requirement, as players actually earned it in the past. A replacement achievement and title is possible."
Its funny how blizz flip flop so much, how many unfair things have they done in the past to other achievements that people have earned? They need to pick a side and stick with it...
"There is a PvP multiplier for many spells in Legion, so the team can tune spells individually for PvP without affecting PvE."
How many years did the Devs either scream at us that they didn't want to make this game where PvP and PvE had either different spells or PvP modifiers to existing spells?
How many years were we told that it was too complicated or too much work and thus had to deal with broken classes and wicked terrible imbalances that structurally couldn't be fixed because that would mean breaking a function spec in PvE?
And now? We have what people were talking about all along... a PvP modifier... About damn time.
And no way I believe that this is Legion tech that is so super complicated that they could only included it in this expac. They've had spell modifiers in the game for ages. Heck, an analogy would be Ele Flame Shock/Lava Burst. With Flame Shock applied, the modifier is that Lava Burst is a guaranteed crit. That's a conditional modifier, but still. Even if they might have liked to do it a bit differently than they are doing it now, it is doubtful that such modifiers would have been the technical hurdle it was portrayed as being.
It was just work they didn't want to do. I'm glad they're finally...FINALLY doing it...but admit to resenting a little that for so long so much crap hasn't gotten fixed that could have gotten fixed and didn't for no other reason than didn't wan't PvP and PvE to be different even though even as the most casual PvPer maybe ever, even *I* know that the playstyle, setup, gearing and just about everything is different from PvE.
It was like trying to feed a dog and cat the same kibble.
I just hope they can get it to the point where it doesn't feel like specifically there are a few super strong PvP specs and unless you learn those, forget having fun in PvP. PvP could really benefit from having an increased diversity of viable specs.
My primary concern is how severely are people like me - pvp'ers who never play rated content - going to be punished in our chosen content for not playing rated? How much lower is my gear going to be than my opponents' because I don't want to play rated pvp?
That only applies to the US government, not a company. The company can do as they please, you agree to their terms when you make an account.
Take that weak argument home please.
PS: Not sure based on your bad grammar if you were just trying to be funny or serious. Either way, bad argument.
There is a 0.00, repeating of course, % chance that you asked it in that nice of a manner.
Last edited by Sinyc; 2016-06-30 at 10:04 PM.
cycle out BG map?
are you stupid? how about you just add things and not remove for once.