Looks better now; cheers.
edit: don't quote me on it, but modifiers *should* be additive unless stated explicitly
Fixed. Just need to figure out how Sieging Wrath interacts with Black Pool...
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Found another issue and fixed again. Looking online most people seem to claim this is multiplicative and is one of the only ones with Master Warp Blade for Zeratul.
I am the lucid dream
Uulwi ifis halahs gag erh'ongg w'ssh
TfB is gonna be harder to stack again tho (1.5 sec death timer changed to 1 sec) so I reckon that unless you really coordinate with a proper tank and damage dealer, you'rebetter off taking siege talent at 1.
Then again, taking TfB in QM or often times HL never seemed to pay off anyway with the 1.5 sec timer :P
Last edited by Muis; 2016-07-07 at 04:34 PM.
So from judging from what your chart shows me @Ryme, then Sieging Wrath would be a nerf. I mean the new one only gives you +200 damage(though 33% more range), so accordingly it would do the same damage as a 200 tfb.
Edit: Yeah, I checked on the ptr and I was right, 200 stacks of tfb equals 25 stacks of sieging wrath. I also found sieging wrath is bugged in try mode, resetting does not reset the increased range, so you can stack a lot or range in try mode.
Last edited by apepi; 2016-07-08 at 12:18 AM.
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
Well, it is also easier to farm for, which is also an advantage. At least the finished quest will be powerful enough to clean up minion waves with the ulti combo, so he will still be a potent lane pusher with Sieging Wrath.
I think we will see the regular Q build in competitive and possibly the new All Shall Burn build (it is actually pretty powerful) as well. There is some build diversity now, which is a nice plus.
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I have been playing some Uther on the PTR and his Holy Light build is so fun. I have been running this build and it is actually pretty potent in the late game. http://www.heroesnexus.com/talent-ca...aUJTCOQvaCPIAA
I still feel that Uther will need extra work on his talent selection, because there are still some clear cut choices as well as the builds not being all very viable (I'm looking at you Holy Radiance). Still, there is now more than one build that I can consider when playing Uther, which has made me start enjoying playing this Hero again.
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What *is* your BW build? I really like her, but even if my team is ahead for most of the game and I am lightyears ahead of the opponents' healer in hero damage and healing, it tends to fall apart if the match drags on past level 20 as I am unable to keep people alive against level 20 ults and high-level burst.
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
Changes from the PTR notes to the live notes that I have been able to find:
- Tyrael's undocumented changes are now documented.
- Zagara's Mutalisk lasts 60 seconds, down from infinite.
- The minion buff against buildings is 50%, not 100%.
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- The clickbox for Medivh's portals is now limited to the inner-area of the portal.
https://www.reddit.com/r/heroesofthe...ork_as/d59z866
Clarification on the minion buffing: http://us.battle.net/heroes/en/forum...76?page=10#196
Originally Posted by Blizzard Entertainment
I am the lucid dream
Uulwi ifis halahs gag erh'ongg w'ssh
Haha first bought tyrande, jaina & lunara packs :P Finally got those skins.
Very excited to get home and play some matches - so many game-changes. Bit sad to see no rexxar changes though - thought they said to rework him soonish.
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So it begins... Sorry for double post but are there some sources for new talent builds? I'm kinda overwhelmed currently so I would love someones templates.