Has anyone noticed that they are sitting comfortably in voidform with a good amount insanity and you just instantly drop to 0 insanity and pop out of voidform?
Has anyone noticed that they are sitting comfortably in voidform with a good amount insanity and you just instantly drop to 0 insanity and pop out of voidform?
I really don't understand how they made such a huge design mistake. The Class has such a huge difference having S2M and not having S2M. Difference like 120k that is.
BTW I need an advice. What are the best trinkets for Multi Target and For Single Target?
From another thread regarding the new potions:
and since we are doing way more than 500k dps in the last minute of the fight, it beats deadly grace as your in combat potion.
I am using deadly grace pre combat and the new one at the end during stm and my overall dps increased by a decent amount.
Deadly grace on pre pull sucks though and hardly does any damage, at least in my logs. The proc rate clearly scales with haste and other damage increases.
Could anyone help with logs (not my own, guildmate) who seems to be underperforming.
Here are logs: https://www.warcraftlogs.com/reports...earchplayer=10
Some more HC: https://www.warcraftlogs.com/reports...qr7NCF#fight=1
Last edited by mmoc6d45658549; 2016-10-27 at 02:46 PM.
Here or discord is fine. I'm fairly busy this week so haven't had a lot of time to hop on mmoc but I'm always on discord so feel free to message me there. I planned on adding the 860 stat sticks. What are the stats on yours?
Also just so everyone is aware the trinkets in Kara scale differently for ilvl than earlier trinkets. So secondary stats on them are slightly lower.
I somehow managed to get three swarming plaguehives in one night of raiding, and then an 855 socketed haste stat stick. I can hit like like 13000 haste now.
Blizzard, please. This is actually too much haste.
Hey , are these stats reliable to optimize gear for raids?
Haste - 1.39
Crit - 1.25
Mastery - 1.05
Int - 1.00
Vers - 0.94
I use them in combination with mrrobot.
Speaking of the H2P weights, just how old are the LoTV weights? I feel like they must be pre-Mind Spike/Mind Flay/Void Ray buff.
Bumping this because I've seen a few people ask and not anyone answer. And I can't seem to find the answer myself and would like a Time to Die WA.He uses Surrender to Madness way too late in the majority of fights, he never gets above 70-75 Voidform stacks. Tell him to use the "Time to Die" Weakaura string so that he's able to correctly estimate when to use StM. Playing Shadow is playing with COURAGE!
https://www.howtopriest.com/viewtopic.php?t=8650
This is the one I use.
Weights don't really work like that?
1 point of crit would only equal (example) 100 DPS on an individual basis, for a specific fight, for a specific gear set, for a specific level of skill, etc. That's why we use weights, because what may be 100 DPS for one person may be 150 DPS for another, but generally the ratio of haste to crit to int etc remains about the same, given a set of assumptions.
Also, I'm pretty sure you can drop normalized weights into AMR somewhere.
AMR doesn't like normalized weights because it uses the raw DPS estimates to compare the value of proc trinkets. If you can't find denormalized weights anywhere, Aizen, multiply the weights you have by 10, which I think should be a fair approximation based on my own sims.
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