Originally Posted by
Effinhunter
The AoE fights we have in this instance do not really line up with BM, but BM has some pretty strong legendaries that could potentially mask its AoE flaws. If your raid leader is playing a long game and is intentionally gimping the hunters for 2-3 weeks in EN and banking on each hunter getting a good legendary and not a useless one, this seems like an odd roll of the dice. That being said, the situation at raid week 2-3 is certainly different than week 1 for artifact considerations.
I personally wouldn't recommend it, but the data is certainly available in the first post for your raid leader to check whether this seems like the right dps strategy. One possibility could be for the hunters in your guild to stay at 13 BM traits, which should be fine for doing any heroic or level 1 mythic dungeon throughout the next 3 weeks and just accumulate artifact points until you get your legendary drops. Right before EN hits, depending on what you've collected, maybe choose where you want the rest then?
I don't know. I'm humoring the line of thought, and if your raider leader is forcing you into BM, I can see your predicament. But no, I'm not recommending it. BM may be extremely good during farm, especially with Stampede and a raid fully decked out in Mythic. As boss fights get shorter, BM's initial burst will be impressive in logs as the fight length gets shorter and shorter, but for progression? I would say no.
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P.S. I'm rerunning a few sims like enchants and I'll post the results afterwards, but unless people have specific things they need simmed, I'm probably not going to sim too much more before the expansion hits