Take Hammer of wtf is this shit, for example.
It's virtually useless and not used in pvp.
Get rid of it and place equalolity there.
Then they could add, Seraphim like maintenance dps buff, or more like a short term burst cd, the likes of dragonroar or roll the bones.
Literally anything.
What pains me is they have such a wide field for experiment, yet do nothing.
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Apathy is death.
which only can work on low rankings or casual pvp
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to their defense they don´t have much room to maneuver due to the constrains they put on themselves if you look at the shadow priest you have the most extreme example of this. They do want to change the surrender but they don´t want to take shadows the role they currently fill.
As we are the add burst bitches they are the burn of the last 20% bitches...
I thought they implemented a hotfix for SoL, but my damage seems lower than before 7.1? I'm literally (not literally) hitting like a wet noodle, but on wowlogs Rets seems to be doing fine for the last day.
Anyone else noticing anything strange? I've seen people on US forums saying the hotfix didnt go through aswell.
So generally speaking, which ones would you say are the best trinkets. I got lucky and have equipped 865 Arcanocrystal and 855 socketed FaultyCountermeasures. From what I've read here, those are the two best ones, right?
I also have in bank 840 Horn, 850 Ursoc, and yesterday dropped Cenarius' heroic, which I read is very powerful, but I handed it over to someone else, as I feel I have the 2 BiS.
What I don't understand is why they bothered to buff the NE trinkets at all since the buffs were inconsequential and the trinkets are still shit.
Originally Posted by Blizzard Entertainment
Originally Posted by Blizzard Entertainment
First raid night on 7.1 done.
Is it me or have we been indirectly nerfed like crazy? Other classes overtook me tonight heavily. Even players who usually are not even close. Dunno. Probably need more testing.
All my abilities are hitting way lower than they should be, surely im not the only one.
Anyone noticing Echo not going off? I analyze my logs weekly and I've been filtering out the echo damage to get a real average TV damage. Previous week's its been 100% Echo for each TV. This week ~2-4 TVs per fight didn't Echo.
anyone know why they nerfed divine hammers? It doesnt scale with haste and it was my go-to for mythic + dungeons. Was this a bug or undocumented change? any threads on the main forums talking about this?