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  1. #1

    [7.2] Priest Weakaura Mega Thread

    MOD EDIT
    Since Twintop is super ahead of the game, i was unable to reserve the first post. Here are links to WA's in this thread:




    Updated 2017/01/05

    This will be an all-in-one post with any handy Weak Auras I create for Shadow in Legion. Hopefully you find them helpful as well!

    Table of Contents
    Insanity Bar UPDATED!
    Auspicious Spirits Tracker
    Shadow Word: Death Charges and Cooldown Tracker
    Mind Spike Detonation Tracker
    Void Ray Tracker
    Shadow Word: Void Charges + CD All-in-One
    Shadowy Insight (Blizzard Notifications Aura Upgrade)
    ---
    Changelog

    I also have many simple WeakAuras available for other spells/cooldowns of interest for Shadow. Some of these include: Shadow Word: Pain (Target), Vampiric Touch (Target), Void Eruption + Void Bolt, Shadowfiend/Mindbender, Twist of Fate, Mind Blast, Power Infusion, Shadow Crash, Void Torrent, Berserking, and, the T18 Class Trinket and Legendary Ring Use Tracker (Modified).

    Images for next 1 WA:


    Insanity Bar
    Last updated: 2017/01/05 | Patch 7.1.0 + 7.1.5 PTR

    Get this WA on WAGO.IO

    Tracks your current Insanity level, time remaining in Voidform, and expected stacks at the end. Notes:
    • Tracks your current Insanity level, time remaining in Voidform, and expected stacks at the end. Notes:
    • Right Side Text:
      • Shows current Insanity %.
      • Shows incoming Insanity gains from either hardcasting or Shadowy Apparitions (if Auspicious Spirits is talented).
    • Left Side Text:
      • Shows current Haste%.
      • Outside Voidform, shows how many Lingering Insanity stacks you have (if you have any).
      • Inside Voidform, shows how many stacks of Voidform you currently have as well as how many more stacks you will be able to gain before exiting Voidform.
    • Center Text:
      • Shows how long you have until you will exit Voidform, and, what the current Insanity drain per second is (not including Void Torrent or Dispersion reducing it to 0).
    • Line denotes your threshold for being able to toggle Voidform on, depending on your talent choices (Legacy of the Void).
    • Bar flashes white and changes color when you are able to enter Voidform.
    • Colors progress to darker shades of purple as you move from: unable to toggle Voidform, can toggle Voidform, and finally to in Voidform.
    • At the end of Voidform, the bar color changes from purple to yellow when you have between 1 - 2 GCDs until you will exit, red when you have under 1 GCD until you will exit.
    • If you are hardcasting a spell that generates insanity, the position of the bar after you complete casting is denoted by the White bar. Likewise, the white text "xx + " in front of the current Insanity text is the raw amount of Insanity you will gain at the end of your cast.
    • If you have the Auspicious Spirits Tracker Weak Aura enabled (just the trigger, the icon/GUI is optional!), then the lighter purple bar denotes the position of the Insanity bar once all active Shadowy Apparitions strike their targets. Likewise, the lighter purple text "xx +" in front of the current Insanity (or hardcast Insanity) text is the raw amount of Insanity you will gain when all current SAs strike their targets.
    • Tracks when channelling Void Torrent or Dispersion and adjusts the time remaining accordingly.
    • Accounts for current latency in the time remaining.
    • Choose whether or not to print out a summary to chat after each Surrender to Madness (or Voidform).
    • To edit the colors of the bar and text, or, resize the bar or the font size, see the "Options and Trigger" aura, Actions Tab, Init section.


    Image for next 1 WAs:

    Auspicious Spirits Tracker
    Last updated: 2016/12/04 | Patch 7.1.0 + 7.1.5 PTR

    Get this WA on WAGO.IO

    Tracks the number of Shadowy Apparitions currently in flight towards targets and how much Insanity you will gain when they all hit. Notes:
    • The top number is the number of Shadowy Apparitions currently in flight towards targets.
    • The bottom number is the amount of Insanity you will gain if all of the SAs hit their targets. This number changes color based on certain conditions:
      • Red Insanity numbers mean that some or all of your SAs will have their Insanity wasted because you are at, or will be at, 100 Insanity and not actively in Voidform. If you don't want to waste this incoming Insanity, activate Voidform ASAP!
      • Yellow Insanity numbers mean that you have Legacy of the Void selected as a talent, can activate Voidform (>=70 Insanity), and all active SAs will grant full Insanity if they strike their targets.
      • Green Insanity numbers means that you are presently in Voidform so this is Insanity you can count on getting, hopefully before your Voidform drops!
      • White Insanity numbers means that you are at no risk of losing Insanity but cannot enter Voidform.
    • When a target dies, any SAs in flight will not grant Orbs when they 'hit', so they are removed from the count.
    • As a cleanup/consistency mechanism, if a target in the list has an SA in flight but no SA has hit that target/that target hasn't spawned an SA within 10sec, the target is assumed to be either dead (and didn't register through other means), immune, untargetable, etc., and thus those SAs are removed from the count.
    • The count resets when you exit combat or die.

    Shadow Word: Death Charges and Cooldown Tracker
    Last updated: 2016/07/20 | Patch 7.1.0 | 7.1.5 PTR

    Get this WA on WAGO.IO

    Shows the number of charges available and cooldown remaining until you gain your next charge of Shadow Word: Death. Notes:
    • Only displays if you have 2 charges and the target is at low enough health to cast Shadow Word: Death (depending on if you have Reaper of Souls talented or not), or, if you have at least one charge on cooldown regardless of target health.
    • If you have the Legendary Cloak, Zeks Exterminatus, the WA will show up for targets above 20%/35% when a proc occurs.
    • The top number is the time remaining on your next stack's CD. This flips from white and smaller to red and larger text when under 4sec remaining.
    • The bottom number is the current number of available stacks. This changes color based on certain conditions:
      • Green when at 2 stacks and you can cast on your current target..
      • Green when at 1 stack and the target can have Shadow Word: Death casted on it.
      • Yellow when at 1 stacks and the target can not have Shadow Word: Death casted on it.
      • Red when at 0 stacks.


    Image for next 1 WAs:

    Mind Spike Detonation Tracker
    Last updated: 2016/04/23 | Patch 7.0.3 (Alpha)

    Get this WA on WAGO.IO

    Shows the duration on the Mind Spike Debuff on your target and shows the current number of stacks. Notes:
    • The top number is the time remaining on the debuff on your target.
    • The bottom number is the current number of Mind Spike stacks the debuff has. This number changes color from white to green at 10 stacks which is the maximum allowed.


    Image for next 1 WAs:

    Void Ray Tracker
    Last updated: 2016/04/23 | Patch 7.0.3 (Alpha)

    Get this WA on WAGO.IO

    Shows the remaining duration on the Void Ray buff on your character and shows the current number of stacks. Notes:
    • This WA is functionally identical to the T18 Trinket tracker from WoD.
    • The top number is the time remaining on your buff. This time changes color based on certain conditions:
      • The timer is white when the time remaining is above 3 seconds (I.E.: you don't have to worry about casting MF to refresh yet).
      • The timer is yellow when the time remaining is between 3 seconds and 2 GCDs (I.E.: you might want to refresh now if you have other things coming off CD soon).
      • The timer is red when the time remaining is between 1/2 GCDs and 2 GCDs (I.E.: the time it would take for a new MF cast to tick once, and, 2 GCDs, a window of 1.5 GCDs to cast a MF to keep your stacks up on your current target).
      • The timer is grey when the time remaining is below 1/2 GCDs (I.E.: you can't refresh the stack count).
    • The bottom number is the current stack count on the Void Ray buff. This number changes color from white to green at 5 stacks which is the maximum allowed.
    • NOTE: This WA does not currently account for the difference in cast speed for Mind Spike. Once Mind Spike properly interacts with Void Ray on Alpha/Beta I will incorporate this in to this WA.


    Image for next 1 WAs:

    Shadow Word: Void Charges+ CD All-in-One
    Last updated: 2016/04/24 | Patch 7.0.3 (Alpha)

    Get this WA on WAGO.IO

    Shows the number of charges available and cooldown remaining until you gain your next stack of Shadow Word: Void. Notes:
    • The top number is the time remaining on your next stack's CD. This flips from white and smaller to red and larger text when under 6sec remaining.
    • The bottom number is the current number of available stacks. This changes color based on certain conditions:
      • Green when at 3 stacks.
      • Yellow when at 1 or 2 stacks.
      • Red when at 0 stacks.


    Image for next 1 WAs:

    Shadowy Insight (Blizzard Notifications Aura Upgrade)
    Last updated: 2014/08/11

    Get this WA on WAGO.IO

    Replicates the Blizzard Notification Aura for Shadowy Insight, with a few changes/additions:
    • When you have 4 or less seconds left, the icon will flash red as a visual UI cue that you should cast Mind Blast or you may lose the proc. (Second image above)
    • Allows you to reposition where the Blizzard Notification Auras are located on your screen.


    Changelog
    2017/01/05
    • Insanity Bar - Fixed a GCD bug.

    2016/12/24
    • Shadow Word: Death Charges and Cooldown Tracker - Added support for the Legendary Cloak, Zeks Exterminatus.

    2016/12/14
    • Insanity Bar - Updated with tonight's PTR changes.

    2016/12/04
    • Insanity Bar:
      • Updated for 7.1.5 PTR. This version can also be used on live / 7.1.0 without any conflicts (it is smart like that).
      • Lingering Insanity stack count and duration remaining moved to middle of the bar when not in Voidform. Old style can be remade via configs.
      • New customization options available for what text is displayed on the bar. See Options and Triggers to set these values.
      • Surrender to Madness summary printout should always trigger properly now. Should.
    • Auspicious Spirits Tracker - Updated for 7.1.5 PTR. This version can also be used on live / 7.1.0 without any conflicts (it is smart like that).

    2016/11/14
    • Insanity Bar - Updated drain formula for hotfixes occurring tomorrow.

    2016/07/28
    • Insanity Bar - You can now customize the width and height of the bar, and, the font size. See "Insanity Bar - Options and Trigger" -> Actions -> On Init for customization.

    2016/07/27
    • Insanity Bar
      • Reorganize where information is displayed on the bar.
      • Now shows Haste % and either Lingering Insanity stacks, or, Voidform Stacks + Expected Stacks on the left.
      • Middle text shows the current estimated time remaining in Voidform, followed by the current drain amount.
      • Surrender to Madness (and regular Voidform, if enabled) now prints out an overview of your last use to chat upon end. This includes:
        • Voidform Duration
        • Surrender to Madness Duration
        • Voidform stacks (+ extra above 100)
        • Number of drain stacks saved via Dispersion
        • Number of drain stacks saved via Void Torrent
        • Final drain, both in stacks and how much Insanity was lost per second.
    • Moved where options are located. Now found in the Init action on the Options and Trigger aura.
    • Added a flag to disable the Wilhelm Scream upon dying with Surrender to Madness up (party poopers).

    2016/07/22
    • Auspicious Spirits Tracker - Fixed a bug in the display of SAs in flight and the incoming Insanity if you had PI and S2M up. Insanity Bar is unaffected by this bug.

    2016/07/20
    • Shadow Word: Death Charges and Cooldown Tracker - Initial release of this WA.
    • Added a link to my WAGO.IO profile and listed some of the simple WeakAuras I have listed there.

    2016/07/15
    • Insanity Bar
      • The bar will now change colors at the end of Voidform. When you are between 1 - 2 GCDs (based on current haste, minimum of 0.75 sec) the bar will turn yellow, below 1 GCD the bar will turn red.
      • Separated the trigger and logic code out to the "Options and Trigger" sub aura. If anyone wants to build their own UI, this aura is now the brains of the WA and is all you need to load.
    • Auspicious Spirits Tracker
      • Fixed a bug with Legacy of the Void threshold.

    2016/06/28
    • Insanity Bar
      • You can now customize the colors of each bar and text displays in the aura.
      • When you can enter Voidform the bar will now flash a different color.

    2016/06/22
    • Insanity Bar
      • Now accounts for the reduced drain raid from channeling Void Torrent or Dispersion.
      • Key off of Void Eruption being usable instead of Voidform.
      • Update Mind Spike to be 4 Insanity.
      • Grab current latency and adjust the time remaining accordingly.

    2016/06/08
    • Insanity Bar - Updated starting drain to 9 per second.
    • General - Move WA import string to WAGO.IO

    2016/06/03
    • Insanity Bar - Updated Legacy of the Void marker and trigger to be at 70 instead of 60. Fixed a bug with computing the time remaining.

    2016/05/06
    • Insanity Bar - Updated casting Insanity values of Mind Blast and Shadow Word: Void to reflect changes in today's build.

    2016/04/29
    • Insanity Bar - Add flashing of the bar and border pulsing white when you are able to enter Voidform. Hide the bar when out of combat.

    2016/04/25
    • Insanity Bar - Add support for tracking hardcasted Insanity generators and Auspicious Spirits that are in flight towards a target. Tweak color scheme. Made the bar longer to fit extra text (and to fit my own UI better ).
    • Add proper support for Power Infusion and Surrender to Madness affecting the amount of Insanity each Shadowy Apparition is worth.

    2016/04/24
    • Shadow Word: Void Stacks + CD All-in-One - Initial release of this WA.
    • Shadowy Insight (Blizzard Notifications Aura Upgrade) *- Initial release of this WA.

    2016/04/23
    • Auspicious Spirits Tracker - Initial release of this WA. May do heavy iteration on it if tracking other aspects of SAs is more fruitful.
    • Mind Spike Detonation Tracker - Initial release of this WA.
    • Void Ray Tracker - Initial release of this WA.

    2016/04/22 (#2)
    • Insanity Bar - Added color changes, have a marker denote where your Insanity threshold is (for LotV and non-LotV), and upgraded WA to 7.0 branch.

    2016/04/22
    • Insanity Bar - Initial release of this WA. There are some issues with it (bar position doesn't update in real time, spacing is weird on text) but it is about as functional/reliable as we can get without higher fidelity Insanity levels.
    Last edited by Twintop; 2017-01-06 at 08:12 AM.
    @TwintopTahoe Twintop @ Illidan-US HowToPriest
    Simulate Your Character on Beotorch! https://www.beotorch.com/

  2. #2
    aww Twintop <3

    Thanks for the WAs
    _____________________

    Homophobia is so gay.

  3. #3
    Thanks much - will definatly try these out later

    - - - Updated - - -

    Twintop - it appears as mindspike and void ray Weak Aura codes are the same

  4. #4
    Quote Originally Posted by Azazu View Post
    Thanks much - will definatly try these out later

    - - - Updated - - -

    Twintop - it appears as mindspike and void ray Weak Aura codes are the same
    Whoops! Got this fixed now. Thanks for the heads up.
    @TwintopTahoe Twintop @ Illidan-US HowToPriest
    Simulate Your Character on Beotorch! https://www.beotorch.com/

  5. #5

  6. #6
    Okay so first of all, the insanity bar + AS counter is "insanely" good :-P Really like it. However, I kind of have a special request here. In order to fit my UI, I have to shrink down the bar a little bit. Works good, just had to move the LotV x coordinate a bit. Now the bar does seem packed with information though and im not really familiar with lua code. Tried to remove some parts and it stopped working properly :-D

    What would I have to change in order to make it look like in the red box in the screenshot?

    http://imgur.com/Ti6xW6s

    Something I just noticed, I think thats not intended:
    When there are spirits flying around, it seems that the insanity drain is "eating" the insanity amount from the spirits first. Can be seen in the screenshot as well. It does seem to update it though every time a spirit is reaching its target or a new one is created.
    Last edited by warchief606; 2016-04-26 at 10:35 AM.

  7. #7
    Quote Originally Posted by warchief606 View Post
    Okay so first of all, the insanity bar + AS counter is "insanely" good :-P Really like it. However, I kind of have a special request here. In order to fit my UI, I have to shrink down the bar a little bit. Works good, just had to move the LotV x coordinate a bit. Now the bar does seem packed with information though and im not really familiar with lua code. Tried to remove some parts and it stopped working properly :-D

    What would I have to change in order to make it look like in the red box in the screenshot?

    http://imgur.com/Ti6xW6s
    Thanks! To answer a few questions:

    I'm planning on adding some code in that positions the LotV and non-LotV sparks depending on the bar's size so you'll be able to resize it to whatever you want without the rest of it breaking. Can't say yet when this will be but definitely before the 7.0 prepatch.

    I'm not sure why you'd want to remove the time remaining in Voidform from the bar. You can't always determine time left based on the +Stacks to be gained. If I have 4.2sec left in Insanity I can end up with +6 stacks -- 0.1 sec until next tick (1) + 4 sec of full ticks (4) + ticking to another before dropping out 0.1sec later (1). If you really want to change the text on the left with what you're asking for (in the red box), you'll need to:

    Go to Insanity Bar -> Insanity Bar - Main Bar -> Display Tab -> Custom Function (at the top)

    Change the third to last line from:
    Code:
    return string.format("|c%s%.1fs - %.0f (+%.0f) stacks", timerColor, remainingTime, vfCount, moreStacks);
    To:
    Code:
    return string.format("|c%s%.0f (+%.0f)", timerColor, vfCount, moreStacks);
    I am going to try and add a "config" aura that lets people choose what formatting they want, change colors, etc. Again, that'll be before 7.0 prepatch hopefully.

    Quote Originally Posted by warchief606 View Post
    Something I just noticed, I think thats not intended:
    When there are spirits flying around, it seems that the insanity drain is "eating" the insanity amount from the spirits first. Can be seen in the screenshot as well. It does seem to update it though every time a spirit is reaching its target or a new one is created.
    I'll take a look at this. Can you test something for me, please? Does it also do this if you keep the AS WA icon visible? I have a feeling that there is some code in that that I still need to pull over in to a more generic function that both the AS WA Icon and the Insanity Bar can use.
    @TwintopTahoe Twintop @ Illidan-US HowToPriest
    Simulate Your Character on Beotorch! https://www.beotorch.com/

  8. #8
    Quote Originally Posted by Twintop View Post
    Thanks! To answer a few questions:

    I'm planning on adding some code in that positions the LotV and non-LotV sparks depending on the bar's size so you'll be able to resize it to whatever you want without the rest of it breaking. Can't say yet when this will be but definitely before the 7.0 prepatch.

    I'm not sure why you'd want to remove the time remaining in Voidform from the bar. You can't always determine time left based on the +Stacks to be gained. If I have 4.2sec left in Insanity I can end up with +6 stacks -- 0.1 sec until next tick (1) + 4 sec of full ticks (4) + ticking to another before dropping out 0.1sec later (1). If you really want to change the text on the left with what you're asking for (in the red box), you'll need to:

    Go to Insanity Bar -> Insanity Bar - Main Bar -> Display Tab -> Custom Function (at the top)

    Change the third to last line from:
    Code:
    return string.format("|c%s%.1fs - %.0f (+%.0f) stacks", timerColor, remainingTime, vfCount, moreStacks);
    To:
    Code:
    return string.format("|c%s%.0f (+%.0f)", timerColor, vfCount, moreStacks);
    I am going to try and add a "config" aura that lets people choose what formatting they want, change colors, etc. Again, that'll be before 7.0 prepatch hopefully.



    I'll take a look at this. Can you test something for me, please? Does it also do this if you keep the AS WA icon visible? I have a feeling that there is some code in that that I still need to pull over in to a more generic function that both the AS WA Icon and the Insanity Bar can use.
    It also does that when I have the icon activated. http://imgur.com/DnCPIe6

    Regarding the timer, wouldnt it be 5 stacks, timings at 4.1s, 3.1s, 2.1s, 1.1s, 0.1s ? The problem with the first decimal there is that it becomes hard to read because it jumps too much around especially with higher haste / multitarget = lots of spirits, mindflay ticks hitting <0.5s each and it will get worse with the 2p set bonus. I guess the remaining time without the decimal would make sense for me.

    Thanks for the effort.
    Last edited by warchief606; 2016-04-26 at 04:58 PM.

  9. #9
    Quote Originally Posted by warchief606 View Post
    It also does that when I have the icon activated. http://imgur.com/DnCPIe6
    Thanks!

    EDIT: What happens if you leave the bar at the default width?

    Quote Originally Posted by warchief606 View Post
    Regarding the timer, wouldnt it be 5 stacks, timings at 4.1s, 3.1s, 2.1s, 1.1s, 0.1s ?
    Yes, you're right. I was thinking about how I calcualte time left and confusing it with incoming stacks (have to do +2 buckets, basically).

    Quote Originally Posted by warchief606 View Post
    The problem with the first decimal there is that it becomes hard to read because it jumps too much around especially with higher haste / multitarget = lots of spirits, mindflay ticks hitting <0.5s each and it will get worse with the 2p set bonus. I guess the remaining time without the decimal would make sense for me.

    Thanks for the effort.
    I can understand that view of it. One thing I'm going to be adding that might mess with/affect that use case, so you know, is giving an estimate of stacks and time left when you pop Dispersion or are channeling Void Torrent, since those pause the drain. Right now the timer does really weird things when you have either of those abilities on.
    Last edited by Twintop; 2016-04-26 at 05:52 PM.
    @TwintopTahoe Twintop @ Illidan-US HowToPriest
    Simulate Your Character on Beotorch! https://www.beotorch.com/

  10. #10
    Quote Originally Posted by Twintop View Post
    Thanks!

    EDIT: What happens if you leave the bar at the default width?
    Same thing happens, grey bar also seems to get eaten up by the insanity drain, well I guess you coded them the same way.
    http://imgur.com/Gyt48cu

  11. #11
    This is fantastic. I will definitely use the insanity tracker bar and the shadowy apparitions one.

  12. #12
    Updated the Insanity Bar to have it pulse/flash when you are able to enter Voidform.

    Quote Originally Posted by warchief606 View Post
    Same thing happens, grey bar also seems to get eaten up by the insanity drain, well I guess you coded them the same way.
    http://imgur.com/Gyt48cu
    I can't repro this at all. Try deleting the whole group+auras and reimporting?
    @TwintopTahoe Twintop @ Illidan-US HowToPriest
    Simulate Your Character on Beotorch! https://www.beotorch.com/

  13. #13
    Is there a way to make a gear dependent WA? I was thinking about one for MB that only shows up if you have the legendary belt equipped for charges.

  14. #14
    Quote Originally Posted by Adammonroe View Post
    Is there a way to make a gear dependent WA? I was thinking about one for MB that only shows up if you have the legendary belt equipped for charges.
    You should be able to make a WA that only shows if the maximum number of charges on an ability (Mind Blast) is greater than 1. If it isn't part of the default options (I'd need to check), you'd have to make a custom trigger that checks charges.

    I plan on making a Mind Blast w/belt WA at some point but I'm not 100% sure how I want to represent things (like the SWV WA or different).
    @TwintopTahoe Twintop @ Illidan-US HowToPriest
    Simulate Your Character on Beotorch! https://www.beotorch.com/

  15. #15
    Really like the look of these thanks for the work.

    Quote Originally Posted by Twintop View Post
    You should be able to make a WA that only shows if the maximum number of charges on an ability (Mind Blast) is greater than 1. If it isn't part of the default options (I'd need to check), you'd have to make a custom trigger that checks charges.
    If it helps, there is an option to set an aura to only show when you have an item you choose equipped. I am not sure and cannot check atm but i would imagine theres an inverse option so you could have two different versions.

  16. #16
    Updated Insanity values on the Insanity Bar to reflect changes in tonight's build.
    @TwintopTahoe Twintop @ Illidan-US HowToPriest
    Simulate Your Character on Beotorch! https://www.beotorch.com/

  17. #17
    Having some issues with the insanity bar - basically the bar is not progressing properly as insanity is built up. Check imgur.com/a/EhPhV (sorry can't link) for examples - bar is full with 2% and 52% insanity.

    Anyone have any ideas what would cause this or what I should do to try to fix this?

  18. #18
    Does the bar behave normally once it starts to drain? What version of WAs are you running?
    @TwintopTahoe Twintop @ Illidan-US HowToPriest
    Simulate Your Character on Beotorch! https://www.beotorch.com/

  19. #19
    Quote Originally Posted by Twintop View Post
    Does the bar behave normally once it starts to drain? What version of WAs are you running?
    I'll check tonight and reply again, I can't recall offhand if it drained properly or not.

    I used the WA 7.0 from your link in this post. Though, initially it gave me a bunch of library related errors as soon as I logged in. Little bit of googling led me to copy the lib folder from live version of weakauras over to the 7.0 branch install folder and that seemed to work fine to get it working - every other weakaura I've tried or created other than the insanity bar has been working great.

    EDIT: Basically did exactly what it says here:

    1. Download the 6.2.4 Weakauras from the Curse Client.
    2. Delete everything in the folder "WeakAuras" except for the folder "libs".
    3. Download the 7.0 Weakauras file.
    4. Extract everything from the 7.0 Weakauras file into your original WeakAuras folder.
    5. Open game, Weakauras should now be working.

    So reasonably sure I did that correctly!
    Last edited by arnham; 2016-05-17 at 07:02 PM.

  20. #20
    What language / localization are you using? I try to make all of my WAs so they are localization agnostic but I just want to be sure!
    @TwintopTahoe Twintop @ Illidan-US HowToPriest
    Simulate Your Character on Beotorch! https://www.beotorch.com/

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