Just remove charge, always seems like it's what creates most of the broken decks (Patron, miracle, etc)
Just remove charge, always seems like it's what creates most of the broken decks (Patron, miracle, etc)
I feel charge is a balanced mechanic IF Blizzard actually puts it on much higher mana cost minions instead of constantly coming out with 1-4 mana chargers and wondering why aggro is kicking the ass of many control players. If more charge minions were say 6-10 mana there would be less of a problem imo.