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  1. #1041
    Quote Originally Posted by dakalro View Post
    Damn, I'm really annoyed they're removing Effigy. It was good having an option to use DoTs as filler instead of MG. And without MG being compulsory other DoTs could have been used on the Effigy maybe.

    They took the easy way out, I enjoyed Effigy where it was usable.

    We have conduit for people that don't like to mess with multiple targets in single target, and it's as nice as it gets for that (extra shards, no effort).
    Just wait and see what they replace it with.
    The Arcane only corrupts the weak..

  2. #1042
    Quote Originally Posted by dakalro View Post
    Damn, I'm really annoyed they're removing Effigy. It was good having an option to use DoTs as filler instead of MG. And without MG being compulsory other DoTs could have been used on the Effigy maybe.

    They took the easy way out, I enjoyed Effigy where it was usable.

    We have conduit for people that don't like to mess with multiple targets in single target, and it's as nice as it gets for that (extra shards, no effort).
    This is one instance where I'm glad they're taking the easy way out. If it's quicker for them to design a new talent than to fix the issues with SE, I'd rather they just do that so we can get to tuning.
    <Insurgency> is recruiting !
    I am the one who knocks ... because I need your permission to enter.
    ·My Youtube channel·

  3. #1043
    Quote Originally Posted by Sunlighthell View Post
    Glad I was wrong, but still, I remember "doubling down on strengths" very well so my expectations are not that high.
    Yah i mean i don't blame you in the slightest for the pessimism. But I agree, it's nice sometimes to be wrong.

    - - - Updated - - -

    Quote Originally Posted by dakalro View Post
    Damn, I'm really annoyed they're removing Effigy.
    4 possibilities.
    You lie.
    You love pain and misery.
    You work for a competing MMO game and want to see WOW fail.
    You don't play a lock; you play another class and wish us the worst possible iteration of a talent onto locks cause you want them all to die in a fire.

  4. #1044
    Quote Originally Posted by Inshabel View Post
    AND they're removing Effigy, paired with the Destro changes it feels like christmas, now I just hope they come through on Demo.
    Good riddance. I think maybe 1% of Warlocks actually liked that garbage talent,

  5. #1045

  6. #1046
    I liked Soul Effigy when it was usable as it shold always have been.

    It was fine in a fight when positioning wasn;t an issue, when phasing didn;t make it despawn

    For a high-movement fight it was great. For multidotting it was fun.

    All of Effigy's issues were it's implementation, not the concept. It was too much of a pain in the arse to use for too many fights and not rewarding enough for the effort.

    If they'd made it follow the caster and had it doing say a 50%+ instead of 35% there'd be hugely less hate for it

  7. #1047
    Quote Originally Posted by Nebiroth99 View Post
    All of Effigy's issues were it's implementation, not the concept. It was too much of a pain in the arse to use for too many fights and not rewarding enough for the effort.
    And that's the rub, isn't it. Concepts are well and good but you need to be able to effectively implement them or else they're useless. It's like the difference between theory and practice. In theory there's no difference, in practice there is.

    Soul Effigy would be fine if it weren't for the issues with range and phasing and targeting and wasting trinket procs and ...well, you get the idea. The game engine just doesn't have the tools to make it work. So, cool concept that it is, it's really for the best that it gets scrapped.

    Hell, if they overhaul Phantom Singularity while they're at it and that talent tier suddenly has more than once choice, I'd be overjoyed.

  8. #1048
    Quote Originally Posted by dakalro View Post
    Damn, I'm really annoyed they're removing Effigy. It was good having an option to use DoTs as filler instead of MG. And without MG being compulsory other DoTs could have been used on the Effigy maybe.

    They took the easy way out, I enjoyed Effigy where it was usable.

    We have conduit for people that don't like to mess with multiple targets in single target, and it's as nice as it gets for that (extra shards, no effort).
    Wait, what do you mean they're removing Effigy? Where do you see that?

  9. #1049
    Quote Originally Posted by Nebiroth99 View Post
    All of Effigy's issues were it's implementation, not the concept.
    I disagree. I have no interest in attacking a little glowy ball that sits there. I think that is a terrible concept.

  10. #1050
    Quote Originally Posted by Extremeties View Post
    Wait, what do you mean they're removing Effigy? Where do you see that?
    Read the latest blue post in that aff thread? They clearing say its being removed with a new talent coming soon.

    Walking into a 1-target fight with Soul Effigy just doesn't feel nearly the same. Mechanically, the gameplay of the two situations is very similar, but in the end Soul Effigy doesn't play out well. Could be any of a number of actors - the reduced damage transfer, feeling like the effigy is just there for increased soul shard generation, the usability issues, or the unnaturalness of it as a concept.

    Anyways, it’s gone. Replacement talent to come.

    That is what he said.

  11. #1051
    More importantly, effigy created further ramp up on an already high ramp up spec.

    Ramp up sucks when there are so many classes with immense burst.

  12. #1052
    I have a question regarding the correct whispers usage. Is it more beneficial just to drain like all the 12s of the procc , granted you dont cap on shards or is it more beneficial to continue normal drain cycles? UA does gain nothing from haste (shardcost for dmg wise) thats why i always wondered.

  13. #1053
    Quote Originally Posted by Lucrece View Post
    More importantly, effigy created further ramp up on an already high ramp up spec.

    Ramp up sucks when there are so many classes with immense burst.
    And th enerf to MG with the damage baked into dots increases our ramp again. We won;t even be able to do our relatively feeble burst that we've got now, which is to pop reapand dump a couple of UA's with MG and hope for crits.

    Just try doing a M+ with a well-geared demon hunter or warrior to see burst. The short boss fights play right into their hands, they just blow every cooldown and do 3m or more instantly.

    With the MG nerf we'll be back to the "good old days"

  14. #1054
    Quote Originally Posted by Jellospally View Post
    Read the latest blue post in that aff thread? They clearing say its being removed with a new talent coming soon.

    Walking into a 1-target fight with Soul Effigy just doesn't feel nearly the same. Mechanically, the gameplay of the two situations is very similar, but in the end Soul Effigy doesn't play out well. Could be any of a number of actors - the reduced damage transfer, feeling like the effigy is just there for increased soul shard generation, the usability issues, or the unnaturalness of it as a concept.

    Anyways, it’s gone. Replacement talent to come.

    That is what he said.
    Yeah sorry I read it just after my post. That's interesting. Wondering what they're gonna add in its place.

  15. #1055
    Quote Originally Posted by Nebiroth99 View Post
    And th enerf to MG with the damage baked into dots increases our ramp again. We won;t even be able to do our relatively feeble burst that we've got now, which is to pop reapand dump a couple of UA's with MG and hope for crits.

    Just try doing a M+ with a well-geared demon hunter or warrior to see burst. The short boss fights play right into their hands, they just blow every cooldown and do 3m or more instantly.

    With the MG nerf we'll be back to the "good old days"
    You should be stronger on M+ trash than you are now.

  16. #1056
    hm.. you say 1 % i say less than a half percent... seriously you have to be a Masochist to like a thing like this or schizophrenic to not understand how badly designed it is.....
    2 cents
    Borovinkata , TaHrA , Kazzak - EU

  17. #1057
    Quote Originally Posted by severan View Post
    You should be stronger on M+ trash than you are now.
    Which is still lower than a fury warrior or DH since they're kings of aoe burst too.

  18. #1058
    Quote Originally Posted by Lucrece View Post
    Which is still lower than a fury warrior or DH since they're kings of aoe burst too.
    >An overpowered spec is overpowered.

    Um, yes?
    Resident BM Asshole


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