Playing Vengeance and I don't understand why they'd put out a melee class without a reliable snare. Fucking DKs are kiting me.
So dumb that I have to spec into Razor Spikes talent and then waste 20 pain and a defensive cooldown just for when I need to snare someone for 6s...
Also, I know that we don't have access to all the talent tree abilities yet, but the core rotation is still boring. You basically just spam Shear to build up pain and then use it on Demon Spikes or Soul Cleave. Hitting Immo aura every 15s regardless of 1 enemy or 10.
When it comes down to it, the Pain resource system is a gutted version of the Warrior's rage system.
Also, what's up with their interrupt? It gives them 50 Pain when it interrupts and it's on a 20yd range. It's so good that it makes me wonder if they are nerfing other aspects of the class in order to give them that good of an interrupt. I remember when the Monk's interrupt also silenced the target and they had to nerf it to keep it in line with all the other interrupts. The DH interrupt is so good that it can easily be the difference between a win and a loss.