The only time(s) I think "portal usage" is excessive, is when its done in a raid/instance to bypass having to create actual art assets with continuity. (aka Dragonsoul)
Yes
No
I don't care, but I see the point.
The only time(s) I think "portal usage" is excessive, is when its done in a raid/instance to bypass having to create actual art assets with continuity. (aka Dragonsoul)
OP I think you may be in the minority on this one. I enjoy a good RP experience the first time through, but I don't want to spend 10-20 minutes on a mount or worse (having to actually be at keyboard) to go from Point A Town to Point B Dungeon/Zone. That is some extreme time wasted that offers no real point when playing a ... wait for it... game.
25 stones to create the portal that lasts forever is too grindy? Seriously? I thought you wanted those open world feels? What exactly is 'too repetitive' about 25 stones ONE time? Please, do tell us.
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You want open world feel and immersion. Read the damn quest and grasp the concept that they need you in Ulduar NOW not 3 days from now when you finally drag your ass over there. Dont like the portal, DONT use it.
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Asked and answered... read the damn quest before you get your panties in a bunch.
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If I travel to a new location I'm fine with doing it with zeppelins and whatnot. But going to Dalaran and then Ulduar for the millionth time it's nice to have a portal.
And if you think about it, it also makes sense having a portal to those places. Dalaran is a mage city and lore wise we visited Northrend and Ulduar several years ago. So having mages learning to make portals there during that time is sensible.
I think use of portals create some sense of urgency and at least make more sense in terms of what's going on right now. Taking the scenic route while demons are invading the world would be less immersive for me than using whatever means we can possibly afford.
As a mage; I really don't understand what all the fuss is about. XD
For RP and flavor I wouldnt mind long flights cut to instant travel like boats and airships do, but barring that hell no do I want there to he fewer portals.
Well, not really.
The things I enjoyed about the old systems are only applicable when everyone is using those old systems. It's no fun being the only guy running out to the summoning stone at Moonbrook when all the other players are queued up in LFG and standing at the Stormwind bank. It's no fun being the guy galloping through the Stranglethorn jungle when every other player is moving at 3x your speed, 100 yds above your head. And so on.
So its really not feasible to play that way anymore. The game has changed and moved on, in a way that 99% (invented statistic) of the playerbase prefers.
I'm not complaining. I play and enjoy the game in its current state ; it's great.
There are just certain things that I prefer about 'the old way'. And no, I don't think that Blizzard should revert to those systems, since it's quite obvious that the majority of the playerbase would hate it.
I was just posting to let the OP know that I understood his point, and agreed with the sentiment.
Welcome to the generation of instant gratification. The same can be said for most of wow's features that have come since the golden days. Queueing for dungeons, LFR, character boosts etc. etc. the list goes on.
That's why i find it so funny how so many people complain about lack of content these days. There's not a lack of content it's just that the same content now takes you 2 minutes to complete instead of the hour it used to so you're stuck sitting in capital for the other 58 minutes wondering why you have nothing to do. But if they made it harder / take longer to complete that content than we'd just be back to people complaining that the game is too hard and it takes too much of a time investment.
Ok, rant over sorry lol
When I used to play Ultima Online, when I made a new character, do you know what I did? I gave them 2 rune books, fully charged. One for dungeons and other locations of interested, including my homes, and the other was for the major cities. I also arranged for them 2 mounts, one to put in stable to bond and the other to use until the bonding process completed.
opinions don't exist to impress you, they just are. 56% of the people don't think there's too many portals. 25.44% of the people agree with you. you go the old fashioned way without portals and we'll use the portals and everything will be fine. it's not fun for some people to fly 7 minutes to Tanaris or to wait 9 minutes for the zep to Northrend. if it's fun for you, you stand around and have your fun...but we're having just as much fun as you are, believe us. maybe you have too much time to think on these long commutes around azeroth...lol
The world is getting bigger and bigger and bigger.
Teleport from garrison to ashran to teleport in org to teleport in Twilight Highland then Fly to invasion point in Dwarf land.
After invasion earth to garrison,
Teleport from garrison to ashran to teleport in org to teleport in Uldum then Fly to invasion point in Tanaris.
Earth to Org
Teleport in Blasted Land the fly to invasion point near Stormwind.
I see your point.
I'm just tired to mount//dismount thing, when you click a portal
One of the reasons I mained a mage back in Vanilla was so that I didn't have to crawl all over the place and could instead teleport, despite the reagents for using it being quite expensive back then. Even in vanilla I hated travelling through a zone you already knew and didn't need to farm something it was just one colossal waste of time, especially before the the flight paths actually got connected to each other.
So I embrace anything that puts us as a far away as possible from early wow traveling.