Page 3 of 4 FirstFirst
1
2
3
4
LastLast
  1. #41
    Quote Originally Posted by Advent View Post
    Exactly. This is one of the many reasons why I have stepped away from raiding. The culture is too extreme at times, particularly when someone is trying to dictate or push you into content you're not interested in. It's my play time, so I do what I want with it.
    If you don't raid then this has nothing to do with you. If you're casually raiding this also has nothing to do with you. If you're trying to raid mythic and 19 people are doing what is necessary to progress, but 1 guy isn't, then he's screwing over the other 19 people. If you feel that you're being pushed into content that you don't want to do then don't do it. This is for the people who do want to be doing it.

  2. #42
    Quote Originally Posted by Advent View Post
    Exactly. This is one of the many reasons why I have stepped away from raiding. The culture is too extreme at times, particularly when someone is trying to dictate or push you into content you're not interested in. It's my play time, so I do what I want with it.
    No guild can/will demand such things (I realize it was a hyperbole), and if they do, they won't stay alive long.
    You can try to fit me in a box, only to see me burst out of it.

  3. #43
    These pruned 3 or 4 button rotations are srs bsns

  4. #44
    Quote Originally Posted by Sodia View Post
    when you need to spend a month on it , then yes it is.
    3 Months actually!

    Imma post my chart again.

    Days 1-5-150,000, 150,000, 0% 20 Traits
    Days 6-10 225000, 375,000, 50% 24 Traits
    Days 11-15 285,000, 660,000, 90% 26 Traits
    Days 16-20 360,000, 1,020,000, 140% 27 Traits
    Days 21-25 450,000, 1,470,000, 200% 29 Traits
    Days 26-30 562,500, 2,032,500, 275% 30 Traits
    Days 31-35 712,500, 2,745,000, 375% 31 Traits
    Days 36-40 900,000, 3,645,000, 500% 32 Traits
    Days 41-45 1,125,000, 4,770,000, 650% 33 Traits
    Days 46-50 1,425,000, 6,195,000, 850% 34 traits
    Days 51-55 1,800,000, 7,995,000, 1100% 35 Traits
    Days 56-60 2,225,000, 10,245,000, 1400% 36 Traits
    Days 61-65 2,812,500, 13,057,500, 1775% 38 Traits
    Days 66-70 3,337,000, 16,432,500, 2250% 39 Traits
    Days 71-75 4,425,000, 20,857,500, 2850% 41 Traits
    Days 76-80 5,550,000, 26,407,500, 3600% 43 Traits
    Days 81-85 6,975,000, 33,382,500, 4550% 45 Traits
    Days 86-90 8,700,000, 42,082,500, 5700% 48 Traits
    Days 91-95 10,950,000, 53,032,500, 7200% 51 Traits
    Days 96-100 13,650,000, 66,682,500, 9000% 1 Artifact Maxed
    Days 101-105 17,100,000, 83,782,500, 11300%
    Days 106-110 21,450,000 105,232,500, 14200%
    Days 111-115 26,850,000, 132,082,500, 17800% 2 Artifacts Maxed
    Days 116-120 33,600,000, 165,682,500, 22300%
    Days 121-125 37,500,000, 203,182,500, 24900% 3 Artifacts Maxed

    That's assuming ultra mega hardcore grinding. ~30,000 base AP per day, which is like, sleep 4 hours a day, do nothing but grind AP, don't jerk off or shower, eat frozen hotpockets at your desk during loading screens, don't stop to raid levels of ultra hardcore mega grinding. Most people playing regularly but somewhat casually will probably take ~6 months to a year to reach 54 traits. And based on what was said in the fatboss interview, I'm betting that the 20 point trait will have more levels added to it with the second tier of raiding.

  5. #45
    Deleted
    Quote Originally Posted by Laurcus View Post
    Part of playing in a guild, is being part of a team. When you're part of a team, there's gonna be a lot of frustration and broken dreams if everyone is not more or less willing to commit to the same level. That's not just a wow thing, that's a life thing.
    The differnece here is: WoW is a GAME, not a JOB.

  6. #46
    Quote Originally Posted by Fummockelchen View Post
    The differnece here is: WoW is a GAME, not a JOB.
    For some people its a game. For others its more serious than that and for a select few it is literally a job

  7. #47
    Deleted
    As raid leader of a casual guild (finished in the 900's in mythic HFC) I can't see why this would need to be monitored myself. Either your raiders are good enough to know what to do and how to best go about it, or it doesn't matter that much because correct artifact optimisation and min/maxing in general aren't going to be the hurdles to progression.

    I certainly don't plan on learning the optimal path for every artifact in game and holding my raiders to that standard. Ultimately its their own responsibility because its a part of learning their class & spec, just as when it comes to talents, rotation, enchants etc.

    Surely everyone raiding - on mythic at least - is aware you have to earn 1 of those 20 spots. If you're unable to compete with everyone else, and not doing as much as you can, it quickly becomes apparent. Even if you're playing a flavour of the month class and blowing away the rest of your raid, if your logs are still showing as like bottom 10% parses every man and their dog would realise there is something wrong.

  8. #48

  9. #49
    Quote Originally Posted by Fummockelchen View Post
    The differnece here is: WoW is a GAME, not a JOB.
    If other people wanting to play with like minded people offends you, you're the one that takes the game too seriously, not them.

  10. #50
    Warchief Freedom's Avatar
    10+ Year Old Account
    Join Date
    Oct 2009
    Location
    Texas, USA
    Posts
    2,157
    If your guild members don't feel a NEED to progress their toon at whatever maximum rate they can afford to within IRL time constraints, your guild is never going to get a world first - or even a server first if you're on a highly populated server like Illidan or Sargeras. If you're having to scare them into doing AP progression, or micromanage and watch their progress, your raid group doesn't have the mindset to be at the top, even if Blizzard gave everyone 10 billion free AP to spend on their main and alts. Serenity members won't have to be told to do this.

    I know personally I will be getting 35 ranks in my MS DPS and working on my tank OS at the same time with scraps, and then focus on Tank OS/DPS OS and an alt or two's MS artifact and gearing, etc. 5% damage gain for one rank in the 20 rank one, great, even if it is costly, but fuck prioritizing the rest of that 19 rank grind for small, small gain per point over OS artifacts and alts, when I get more bang for my buck from the other artifacts. And given what Laurcus said about time gating, by the time people even get their first 35 point artifact, the world first race in EN M will likely be over, or very near to being over - given they cleared HFC M without the ring, top tier guilds won't need 5.5% extra whatever to fullclear EN M. Especially with split running.
    Quote Originally Posted by Scrod View Post
    Ok, I give up. This is pointless.
    Many Multitudes Online Constantly Harping About Minor Problems
    FIRE GIVES ME BIGGER BLOOD SHIELDS

  11. #51
    Quote Originally Posted by Fummockelchen View Post
    The differnece here is: WoW is a GAME, not a JOB.
    yes it is - but not on highest raid difficulty - there is no point pretending that without certain dedication similiar to this in job you cant be part of good raid team. mythic raiding is a 2nd part-time job unless you have good friends who completed progress already willing to take you to alt run with them . but that comes long after progression is over.
    Last edited by kamuimac; 2016-08-20 at 04:14 PM.

  12. #52
    interactive addon streamlining information for raid leaders and guild officers will come up with a function for this

  13. #53
    Deleted
    Quote Originally Posted by Sodia View Post
    all you need is all the main traits and first extra trait , the rest is useless .
    Says the dude in an LFR guild with no clue about Mythic.

  14. #54
    Legendary! SinR's Avatar
    10+ Year Old Account
    Join Date
    Dec 2010
    Location
    My Own Personal Hell
    Posts
    6,374
    its implied that this is meant for the top % players.

    The top % players will know their shit, where to put Artifact Power, etc. This shouldn't be an issue.

    If Player X is slacking behind Player Y, Player X will get a talking to. Maybe benched a raid or two. If it keeps up, Player X will continue to be benched in favor of Player Y.
    We're all newbs, some are just more newbier than others.

    Just a burned out hardcore raider turned casual.
    I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
    #TeamFuckEverything

  15. #55
    I'm asked the questions because of the need to push top Mythic progression, the original question has nothing to do with casual/ friends and family style guilds. Ourselves will not push for server first due to the server in question but in order to be in the top 5 on this server the min max aspect of everyone pulling there weight is important.

    It also serves as a monitoring device on who keeps not only there member status top 35 but there starting position on the mythic roster, top 25. Best players play, in order to be the best then gear is also implied in that statement. [ Yes are there times that someone with 10 more ilevels is a lead paint window licker, that needs to be benched.] But for the express purposes of loot council, and raid compensation plus progression this knowledge needs to be known. I really am hoping its part of ERT, and also able to be pulled into our spreadsheet.

    Either way for folks thinking this is for officer to scream at players its less of a case, but it is for officers to know who should theoretically perform at a higher level when everyone is undergeared on a fight.

    The where to put power is on the player but we do have some special folks, and there are always applicants that need reviewed.

    So when pushing a mythic boss that you are wiping at 5% due to enrage, even with flawless play, and then you look through your roster and realize 6 of them are 10 artifact traits behind, you know that you should have been watching from the start who was slacking and make corrections as needed to curve the slackers either to be more motivated, or to cut them and move on. To late to do anything at the boss encounter, needs to be managed from the start of the expansion.

    Falling behind early means a harder time in Nighthold/ Nightmare even if it is only a 1% difference its still harder.

    -Horn

  16. #56
    Deleted
    Quote Originally Posted by kamuimac View Post
    yes it is - but not on highest raid difficulty - there is no point pretending that without certain dedication similiar to this in job you cant be part of good raid team. mythic raiding is a 2nd part-time job unless you have good friends who completed progress already willing to take you to alt run with them . but that comes long after progression is over.
    Did you seriously just claim that on the highest level people dont know each other and need a way to monitor each others progress? right....
    fact is, and thats what this thread turn into - if your not in the guilds that count (aka top 20) you dont need to monitor your people
    cause if your guild is so bad that you have to monitor your people your guild will never be worth it.

  17. #57
    Brewmaster
    7+ Year Old Account
    Join Date
    Mar 2015
    Location
    Birmingham, Alabama
    Posts
    1,297
    I am so glad I'm causal. I play to have fun not to grind my ass off for pixels.

  18. #58
    Quote Originally Posted by Hornnopolis View Post
    Falling behind early means a harder time in Nighthold/ Nightmare even if it is only a 1% difference its still harder.

    -Horn
    meaning your kill comes a week later. humbly, not the end of days.

  19. #59
    Quote Originally Posted by Testaxc View Post
    These pruned 3 or 4 button rotations are srs bsns
    enough to get people who dont seem to like the game to post about them, yeah.

  20. #60
    Dreadlord ItsTiddles's Avatar
    7+ Year Old Account
    Join Date
    Feb 2016
    Location
    The Maelstrom
    Posts
    877
    So screenshot of ExRT from beta. It appears that it goes in order of: the ability you get initially, your 3 major traits, your minor traits (the 0/1 first, then the 0/3), then the 0/20 last . Basically includes almost everything you would need to know (in my opinion). It doesn't tell you the ilvl of their relics, but it shows what they increase (some show 1/4, 4/4, that kind of thing).



    Edit: If you mouse over people, it shows the full artifact.
    Last edited by ItsTiddles; 2016-08-21 at 03:28 AM. Reason: Added

    Retired Shaman
    Signature by Winter Blossom

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •