I've been a long time blood dk player and I like everything on the new blood dk (excluding the mobility situation) except one thing....
I tried tanking mythic dungeon (mind you that dungeons are mostly aoe tanking..) on full invasion gear (maybe the problem is this...) and often times my health dropped below 50%.
That's fine and all, but having to use heart strike even though both of the blood boil charges were up, just to be able to use death strike felt a bit clunky.
Hell, I could just ignore the blood boil and wish I could've used marrowrend to get the bone shield stack up but if I did that, I would've just flat out died.
I wish that the damage of blood boil gets reduced and transfer that damage to heart strike would make it much more fluid in our rotation.
Is this a problem that only exist for me? Or am I just playing the new blood dk incorrectly?