Makes my decision to be a troll feel good, Doomwinds + Beserking.
pve there doing fine atm. PVP we need our honor talents and relic to offset the lose of SR, i find 1v1 if i use cd's effectively you can still kill most classes. If you miss time you can get kited around.
Have a look at wowhead's guide for Enh Shaman. They are always up to date.
Is wowhead's rotation accurate? They're saying use crash lightning only at greater than 80 maelstrom. I've been using it on cooldown.
I feel Maelstrom generation is a bit too low without Spirit Wolves, and too high with them. Dunno how it is with Doom Winds. Would be nice to balance this out in my humble opinion.
Enchantment shaman are pretty strong right now. Most specs are a lot closer than they used to be though.
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It would really help to have some lush vegetation around...maybe some ancient night elven ruins since there was a city there once... oh well.
In terms of class design:
1) I dislike how buff management was forced on us with FT. The ability was uninspired since the get go, and instead of finally axing it, we are now privileged by monitoring this shitty, passive, weak source of damage.
Unlike your regular dot, this one has only 10y range, affects only one target, requires maelstrom and somehow requires a target, despite being essentially a selfbuff...such wacky design is what I wish would've stopped with legion, where we finally saw our first overhaul.
What makes the whole thing worse is that hailstorm is the strongest talent in the row (esp with legendaries), so we're more or less forced to have this shit with two abilities...since when has buff monitoring been a thing that represents the class fantasy of shamans? (Except totem-twisting back in tbc).
Oh yeah; Landslide. More buff-management (though easier to manage cause tied to boulderfist (which also provides a selfbuff...)
And if you take Earth Spike instead? Surprise! More selfbuffs!
Blizz definately overevaluated the "enhancing" thing. To much of anything is always poison.
2) I miss that we could frontload damage in pvp, but now we first require maelstrom for that, FT/FB up, and as if that ramp up wasn't worse enough, we need RNG-based procs for our burst...
3) Ascendence just doesn't work with the new system, as it is now. It should provide some upfront Maelstrom upon use (so as to be immediately usable even if you start out with 0 MS in pvp situations).
Additionally, it would be cool if it reduced the cooldown of SS/WS while it's up, or better yet, increase Stormbringer proc chance (doubled maybe?)
4) Wolves could've been more exciting...somehow, a passive MS generator doesn't do them justice
5) We lost far to much in totems and survivability. A 40% mitigations spell with 8s duration and 90s cd isn't anywhere near enough, especially as we'll be oom after 5-6 heals now.
In pvp, I expect us to be victims yet again.
6) Lava Lash misses some more synergy. It's just a MS dump, and as we'll be starved on it for the first half od legion at least, we'll probably wont use it all that much, which is a shame, looking as it's become far more iconic than FT/FB, which we'll probably use more.
Lightning Bolt suffers similarly, as the talent in question is to weak. Personally seeing LB gone comepletely wouldn't have phased me. But if they implement a nostalgia talent for it, it should at least be competitive.
edit:
7) Oh an I miss Frostshock...so much for class fantasy...that one was fricken iconic
Last edited by mmoc593e7db3da; 2016-08-28 at 06:55 AM.