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  1. #81
    Quote Originally Posted by ehxy View Post
    I think these sims hurt outlaw spec the most in making it appear so high in damage when in reality you can be 5 retries in roll of the bones while everyone else is 5 rotations into the fight and still rerolling for buffs.
    You don't know how simulations work, do you?
    A witty saying proves nothing.
    -Voltaire
    winning
    plus ça change, plus c'est la même chose

  2. #82
    Quote Originally Posted by ymirsson View Post
    You don't know how simulations work, do you?
    Let me re-word that for you as an actual functioning adult that works with people everyday would say it and communicates without an overblown ego.

    "The simulations used here actually uses an algorithm that takes into account the chance of rolling of the bones mechanic has not using the 'best best possible buffs at all times'."

    Grow a pair.

  3. #83
    The Action Priority List tries to cover as much situations as possible (which is why it is so hard to make). I spent quite some time working on it, and I tried a lot of various situations both I thought about and suggested by others.

    Now, for this specific situation: it IS the best course of action (as in, DPS-wise) you can have to continue rolling the bones even if you had bad rolls for the first 5 rolls.

    In addition, simulations gives you an average: over multiple pulls, the average DPS you will pull out will reflect the results of simc (if the fight style is comparable of course).

    Oh, and also, simc and the APL are regularly evolving. If you find something weird, don't hesitate to ping Aethys or myself!

  4. #84
    Quote Originally Posted by ehxy View Post
    Let me re-word that for you as an actual functioning adult that works with people everyday would say it and communicates without an overblown ego.

    "The simulations used here actually uses an algorithm that takes into account the chance of rolling of the bones mechanic has not using the 'best best possible buffs at all times'."

    Grow a pair.
    You REALLY don't know how it works, eh?
    visit simulationcraft.org and read up on their wiki, they have it all explained.
    A witty saying proves nothing.
    -Voltaire
    winning
    plus ça change, plus c'est la même chose

  5. #85
    Quote Originally Posted by Skasch View Post
    The Action Priority List tries to cover as much situations as possible (which is why it is so hard to make). I spent quite some time working on it, and I tried a lot of various situations both I thought about and suggested by others.

    Now, for this specific situation: it IS the best course of action (as in, DPS-wise) you can have to continue rolling the bones even if you had bad rolls for the first 5 rolls.

    In addition, simulations gives you an average: over multiple pulls, the average DPS you will pull out will reflect the results of simc (if the fight style is comparable of course).

    Oh, and also, simc and the APL are regularly evolving. If you find something weird, don't hesitate to ping Aethys or myself!
    Thanks I was under the assumption that while using best in slot gear they also used best possible situation. Really, so much more informative than that other chap who really has a small gland problem to be such a douche bag!

  6. #86
    Quote Originally Posted by ehxy View Post
    Thanks I was under the assumption that while using best in slot gear they also used best possible situation. Really, so much more informative than that other chap who really has a small gland problem to be such a douche bag!
    You can't be bothered to inform yourself and call other people douche bags for questioning your faulty assumptions?
    A witty saying proves nothing.
    -Voltaire
    winning
    plus ça change, plus c'est la même chose

  7. #87
    New Fishing Rule :

    You should cast again Roll the Bones if you have 1 or less Buffs and this buff isn't Shark Infested Waters while your CDs (AR/CotD) are ongoing and this buff isn't True Bearing.

    So, if you have 2 or more buffs, keep it.
    If you have only 1 buff, check :
    - If it's Shark Infested Waters or True Bearing, if it's True Bearing, keep it
    - If it's Shark Infested Waters and you have either Adrenaline Rush either Curse of the Dreadblades up, keep it, else reroll.

    Also, if you're in a stage not very demanding in terms of dps output, you should be aware that fishing for either 3+ either 2+ with at least TB or SIW being one of the two is something good. The ramp up time is longer but the burst is higher (and overall, it's better if you're not against rerolling some times).
    Rogue SimC Maintainer since 6.2.
    As a Rogue, the best thread on MMO-C to talk about Legion SimC is this one, it will be a pleasure for me to discuss with you there.
    I'm also the maker of AethysRotation, an addon to help you doing an optimized rotation (especially for Rogues).
    Finally, you can retrieve a lot of Rogues simulations results on our Resources Website.

  8. #88
    Deleted
    Quote Originally Posted by Aethys256 View Post
    New Fishing Rule :

    You should cast again Roll the Bones if you have 1 or less Buffs and this buff isn't Shark Infested Waters while your CDs (AR/CotD) are ongoing and this buff isn't True Bearing.

    So, if you have 2 or more buffs, keep it.
    If you have only 1 buff, check :
    - If it's Shark Infested Waters or True Bearing, if it's True Bearing, keep it
    - If it's Shark Infested Waters and you have either Adrenaline Rush either Curse of the Dreadblades up, keep it, else reroll.

    Also, if you're in a stage not very demanding in terms of dps output, you should be aware that fishing for either 3+ either 2+ with at least TB or SIW being one of the two is something good. The ramp up time is longer but the burst is higher (and overall, it's better if you're not against rerolling some times).

    Im assuming that we are still fishing if we get TB when all cooldowns are ready?

    Also, is there any specific abilities we want to have on cooldown to keep the solo TB rolls, or do we keep it if any of the dps abilities are on cooldown?

  9. #89
    Quote Originally Posted by ymirsson View Post
    You can't be bothered to inform yourself and call other people douche bags for questioning your faulty assumptions?
    Just stop. Your elitist 12-year-old mentality is not appreciated and adds zero to the conversation.

  10. #90
    Quote Originally Posted by Lougarou View Post
    Just stop. Your elitist 12-year-old mentality is not appreciated and adds zero to the conversation.
    People asking stupid questions and demanding spoonfeeding add nothing to humanity in general, is there a specific reason why you don't try to patronize those?
    A witty saying proves nothing.
    -Voltaire
    winning
    plus ça change, plus c'est la même chose

  11. #91
    Yes, as soon as TB is in, keep it no matter what.
    Rogue SimC Maintainer since 6.2.
    As a Rogue, the best thread on MMO-C to talk about Legion SimC is this one, it will be a pleasure for me to discuss with you there.
    I'm also the maker of AethysRotation, an addon to help you doing an optimized rotation (especially for Rogues).
    Finally, you can retrieve a lot of Rogues simulations results on our Resources Website.

  12. #92
    Quote Originally Posted by Aethys256 View Post
    New Fishing Rule :

    You should cast again Roll the Bones if you have 1 or less Buffs and this buff isn't Shark Infested Waters while your CDs (AR/CotD) are ongoing and this buff isn't True Bearing.
    Do we have the a new APL to reflect this that we can use in simc? I was trying to take a crack at it and have failed miserably. Would rather wait for a more experienced person to iron it out.

  13. #93
    Yes, everything is already on SimC Github.
    Rogue SimC Maintainer since 6.2.
    As a Rogue, the best thread on MMO-C to talk about Legion SimC is this one, it will be a pleasure for me to discuss with you there.
    I'm also the maker of AethysRotation, an addon to help you doing an optimized rotation (especially for Rogues).
    Finally, you can retrieve a lot of Rogues simulations results on our Resources Website.

  14. #94
    Scarab Lord Tyrgannus's Avatar
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    Quote Originally Posted by PapaRockett View Post
    My heart's telling me to go for Assassination (I love the class fantasy). I also want to raid. Am I screwed?
    No, don't believe the hype. Unless you're doing Mythics with an under geared group, spec changing isn't mandatory despite what everyone will tell you. Beneficial perhaps, but by no means mandatory. Time and again I've seen great guilds have DPS that weren't in conventional specs put up big numbers.
    Quote Originally Posted by Nixx View Post
    I do not have enough hands to apply enough palms to my face.

  15. #95
    Quote Originally Posted by Aethys256 View Post
    Yes, everything is already on SimC Github.
    Sweet, thank you for the fast updates. However, I have a question for you about your latest change. When I downloaded the latest SIMC it had your new updated APL and my theoretical DPS dropped about 30k~ or so. I figured this was mostly unrelated as there were many other changes.

    What really confused me was that when I changed out this line of the APL (new RtB logic):
    actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&(rtb_buffs<=1&!rtb_l ist.any.6&((!buff.curse_of_the_dreadblades.up&!buff.adrenaline_rush.up)|!rtb_list.any.5))

    with the old APL's RtB logic:
    actions=variable,name=rtb_reroll,value=((!talent.slice_and_dice.enabled)&(rtb_buffs<=1&!(e quipped.thraxis_tricksy_treads&buff.true_bearing.up)))

    I went up about 1k~ or so dps. So the old RtB logic actually is better than the new RtB logic? Note this is with my characters current gear (848 ilvl mythic/WQ gear and no legendaries).
    Last edited by Getrow; 2016-09-17 at 10:32 PM.

  16. #96
    Quote Originally Posted by Rangz View Post
    Im assuming that we are still fishing if we get TB when all cooldowns are ready?
    no, because if you have TB, you use all your cooldowns with TB active, for a massive reduction of your next Adrenaline Rush / MfD

  17. #97
    Quote Originally Posted by Getrow View Post
    Sweet, thank you for the fast updates. However, I have a question for you about your latest change. When I downloaded the latest SIMC it had your new updated APL and my theoretical DPS dropped about 30k~ or so. I figured this was mostly unrelated as there were many other changes.

    What really confused me was that when I changed out this line of the APL (new RtB logic):
    actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&(rtb_buffs<=1&!rtb_l ist.any.6&((!buff.curse_of_the_dreadblades.up&!buff.adrenaline_rush.up)|!rtb_list.any.5))

    with the old APL's RtB logic:
    actions=variable,name=rtb_reroll,value=((!talent.slice_and_dice.enabled)&(rtb_buffs<=1&!(e quipped.thraxis_tricksy_treads&buff.true_bearing.up)))

    I went up about 1k~ or so dps. So the old RtB logic actually is better than the new RtB logic? Note this is with my characters current gear (848 ilvl mythic/WQ gear and no legendaries).
    The same way that Fishing for 3+ / 2+ TB / 2+ SIW is a DPS gain.
    Basically, it increases a lot the variance but the overall gain show a dps increase.
    But in game, this situation make most of the time things harder.

    TL;DR : If you want best SimC DPS, put this line :
    actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&(rtb_buffs<=1|rtb_bu ffs=2&!rtb_list.any.56)
    If you want the best practical way to handle RtB ingame, let the current default.


    Outlaw is very special due to RtB, dps gain on SimC doesn't means dps gain in-game. Well, yes in the same context, but this context is the most fucked things Blizzard created.
    Read again my previous post about the 3+ thing, that exactly the same situation.

    Also, if you want an improved version than previous default, use this one :
    actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&rtb_buffs<=1&!rtb_li st.any.6
    Adding SIW reduce the variance while almost not loosing DPS (on SimC), resulting in better DPS ingame.
    Rogue SimC Maintainer since 6.2.
    As a Rogue, the best thread on MMO-C to talk about Legion SimC is this one, it will be a pleasure for me to discuss with you there.
    I'm also the maker of AethysRotation, an addon to help you doing an optimized rotation (especially for Rogues).
    Finally, you can retrieve a lot of Rogues simulations results on our Resources Website.

  18. #98
    I was a massive advocate for outlaw but now im second guessing myself about assassination after a couple mythic dungeons. Trash packs its pretty lame no doubt, but on ST bosses with some adds it really shines. I feel like its been left in the dark after outlaw was named king but with some proper theorycrafting and artifact spending it has some serious potential, as well as consistency over outlaw.

    What that other guy said (in a douchey manner) vendetta boots and 3x vendetta relics with stacked mastery lining up with kingsbane sounds incredible.
    Plus all 3 muts golden traits look potent as opposed to outlaws greed and other 2 so-so traits.

    Just thinking aloud though really

  19. #99
    Scarab Lord Tyrgannus's Avatar
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    Quote Originally Posted by Kazzai View Post
    I was a massive advocate for outlaw but now im second guessing myself about assassination after a couple mythic dungeons. Trash packs its pretty lame no doubt, but on ST bosses with some adds it really shines. I feel like its been left in the dark after outlaw was named king but with some proper theorycrafting and artifact spending it has some serious potential, as well as consistency over outlaw.

    What that other guy said (in a douchey manner) vendetta boots and 3x vendetta relics with stacked mastery lining up with kingsbane sounds incredible.
    Plus all 3 muts golden traits look potent as opposed to outlaws greed and other 2 so-so traits.

    Just thinking aloud though really
    Also, Kingsbane (or whatever the Kingslayer artifact move is called) will generate a combo point in 7.1 which will further strengthen Assassination. I feel that Outlaw is clearly better on Multi mob fights which obviously includes trash, but I'll probably do assassination on many 1 or 2 target fights
    Quote Originally Posted by Nixx View Post
    I do not have enough hands to apply enough palms to my face.

  20. #100
    Sorry if this is completely idiotic. But what do the talent numbers mean? They aren't spell IDs and can't for the life of me figure out what it means?

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