The sims seem to be still using deadly grace as the potion of choice. Is there a reason for that or is it just an oversight? (Most people say Old war after the buffs/fixes).
The sims seem to be still using deadly grace as the potion of choice. Is there a reason for that or is it just an oversight? (Most people say Old war after the buffs/fixes).
When can we expect the new spreadsheet Aethys?
As Sub, I believe that the buff to Shuriken Storm will make the Vigor Talent more valuable than DS versus 4-5+ targets, so you can fit more SStorm in the Shadow Dance window and use Nightblade as a finisher when SD ends. Im just brainstorming but looking forward to check your results.
i personally do not like outlaw for several reasons:
i hate rtB (yes yes i know lame:P)
really don't like the theme (pirates woohoo*sarcasm*)
in general the abilities don't feel right for me :P (even though i was a combat fan through wotlk and cata)
also the artifacts are some random unknown swords xD (though i guess sub has a similar problem there)
*edit*
also have you seen the rogue forums lately.. it's completely overrun by outlaw fanboys (not trying to insult anyone) :P
i think the most vocal portion against outlaw are the (some of the) sob rogues
*end edit*
so in general it's just a presonal thing i guess:P
don't really like the spec the way it is right now.
als in regards to your second question:
i think a lot of rogues haven't seen/met good fire mages or something (i am included in this group to be honest). atleast not in this expansion.
i also have been top or near top of the dps since i dinged 110.
also i think it's because rogues have (almost) always done really good and been on or near the top of the damage ever since i started playing in wrath.
*on topic*
i think it's quite interesting that assassination is simming so ridiculously low even though i usually am way higher than the simmed amount....
Last edited by Datenshi; 2016-09-26 at 09:30 AM.
Last edited by mmoc10e316d81f; 2016-09-26 at 11:25 AM.
With regard to sims, specifically scaling & plots for assassination, my gear is now telling me that everything is ~= to each other. Does this mean that I want to replace my gear with like for like pieces, just higher item level?
Also I was wondering if there is anyway to check if some of the crit traits in my artifact devalue crit at all. At the moment I have about 47% crit chance without mutilate/rupture crit traits but will probably unlock the 1st point of rupture crit tonight, as I'm sat about 35K AP.
I'm getting better at interpreting the results but I just wondered if I can see a value that those stats will begin to fall off.
Thanks
P.S thanks for your efforts, I rely quite a lot on simcraft, so all your work is appreciated.
Spreadsheet updated, stats scaling not included since I won't do them anymore but instead Optimal Stats Distribution. Still generating the plots for it.
Rogue SimC Maintainer since 6.2.
As a Rogue, the best thread on MMO-C to talk about Legion SimC is this one, it will be a pleasure for me to discuss with you there.
I'm also the maker of AethysRotation, an addon to help you doing an optimized rotation (especially for Rogues).
Finally, you can retrieve a lot of Rogues simulations results on our Resources Website.
With DS I can already do 3 shuriken storms within a dance (SS>finisher>SS>finisher>SS>finisher) very easily so I don't really see where rogues need the extra haste from vigor unless they're in blue gear. You're also forgetting that the value of DS was increased due to the evis/nightblade buffs.
Bro it's BS. But I looked 20 times,
3 targets - Sin - 687k
Outlaw -646k
More targets - Sub - 624k
Outlaw - 579k
In 1 hotfix they made outlaw useless for mythic raids. That's what this is saying.
AoE was our thing, now we don't have that and they gave it the favorite spec for the last 2 expansions. Bullsh*t
Yesh sorry, Sub is the way to go now 100%
Guess that settles it then. Will continue to play Outlaw while dumping AP into the Sub weapon and change my loot specialization in hopes of a good Sub/shared Legendary. Assuming this upcoming second (third?) pass doesn't bring the Sub numbers down a bit. Think I'll bank all my AP until the actual changes go live.
Thanks for the quick update Aethys.
Last edited by Generical; 2016-09-26 at 09:01 PM.
-Insert witty signature here-
I would wait, they have said they are still reviewing the changes remember. Before you go abandoning outlaw for sub, I would wait to see what the final numbers are after reset.
The issue is sub was looking good before it just took mythic gear. So it's no surprise this happened and just about any sub buffs will push it past outlaw. The best spec at everything becomes the worst spec at everything the opposite of what they said they would do...
I will continue to enjoy my pirate god.
I'm just upset that artifact power is so important, yet we can't easily interchange specs with-out having to had spend so much time in it.
Nerdrage-15 Minute Cooldown. You enter a berserker rage, increasing typing speed by 75%, chance to hit CAPS LOCK by 50% and decreasing chance to get laid by 100%. You feel no pity or remorse and can not be stopped unless banned.
It should be noted that the sim profiles for different gear levels also use different amounts of trait points and that is the main source of Sub's sudden jump in damage in the mythic sims.
Being full mythic geared alone won't make Sub the strongest spec unless you also have the AP to back it up.
Not to mention, in Aethys' own words
""Will I see the same results in my raid if we have 3 rogues and each of them got a different spec ?"
- Likely no, for multiple reasons.
First, your 3 rogues might not have the "same skill", ie performs at the same level. While simulations do always "the right thing" based on the APL.
Second, it really depends of the environnement. Each spec got its strengths, so if your boss do have a lot of adds that spawn in waves, Outlaw will probably shines. But if the fight is like a council with 3 sustained targets, then it'll probably be Assassination.
Third, all 3 rogues will have different gear (and probably different Artifact Ranks and different Legendaries), so it's not directly comparable.
Fourth, one attempt is heavily subject of the RNG impact, so its' irrelevant to say that X is better than Y if your sample is very low.
Fifth, the length of the fight does matter, like if your boss die right after a Rupture Exsanguinated, Assassination will had benefit from a good burst before the boss die while others may have theirs 10s later.
Sixth, the strat used may have an impact aswell.
TL;DR : There are a lot of parameters to take in account, you cannot apply those results everywhere. There are true in a given context. Outside of it, it might be heavily wrong."